Nipple spike: Difference between revisions

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==Practicality==
==Practicality==
Since its discovery as a true spike, the nipple spike has seen little to no widespread inception into the playstyles of Captain Falcons across the community. One possible cause of this could be because of how very difficult the move is to precisely connect with. This could also be paired with the assumption that another move, such as [[Knee smash]], would make just as good of a finisher, if not a better one. While the nipple spike can be very hard to connect with, it is potentially very powerful as it has the ability to ensure low [[percent]] deaths in situations that may otherwise guarantee nothing in terms of death (such as is frequently the case on stages with wide [[blast line]]s, i.e. [[Dream Land]]).
Since its discovery as a true spike, the nipple spike has seen little to no widespread inception into the playstyles of Captain Falcons across the community. One possible cause of this could be because of how very difficult the move is to precisely connect with. This could also be paired with the assumption that another move, such as [[Knee smash]], would make just as good of a finisher, if not a better one. While the nipple spike can be very hard to connect with, it is potentially very powerful as it has the ability to ensure low [[percent]] deaths in situations that may otherwise guarantee nothing in terms of death (such as is frequently the case on stages with wide [[blast line]]s, i.e. {{SSB|Dream Land}}).


However, it is also important to note the many launching moves available to Captain Falcon. Depending on the opponent's [[character]] and percentage, the nipple spike can be very easy to combo into. A [http://smashboards.com/showpost.php?p=1945061&postcount=58 post] made in the nipple spike thread by [[Smasher:Eighteenspikes|Eighteenspikes]] documented rudimentary percentages at which a nipple spike could be done on a [[Fox]], [[Falco]], or [[Marth]] after a [[Raptor Boost]] or down aerial was used as a launcher. Since then, there has been no research done regarding the nipple spike.
However, it is also important to note the many launching moves available to Captain Falcon. Depending on the opponent's [[character]] and percentage, the nipple spike can be very easy to combo into. A [http://smashboards.com/showpost.php?p=1945061&postcount=58 post] made in the nipple spike thread by [[Smasher:Eighteenspikes|Eighteenspikes]] documented rudimentary percentages at which a nipple spike could be done on a [[Fox]], [[Falco]], or [[Marth]] after a [[Raptor Boost]] or down aerial was used as a launcher. Since then, there has been no research done regarding the nipple spike.