Gimp: Difference between revisions

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m (Removed the 'an' from Olimar in order to make it uniform with the 'Ness', which didn't have a grammatical article before it.)
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*[[Edgehogging]] characters with [[tether recovery|tether recoveries]]
*[[Edgehogging]] characters with [[tether recovery|tether recoveries]]
*Using non-flinching attacks such as [[F.L.U.D.D.]] or [[Water Gun]] to push an opponent using their recovery farther away from the stage
*Using non-flinching attacks such as [[F.L.U.D.D.]] or [[Water Gun]] to push an opponent using their recovery farther away from the stage
*Using the [[grab release glitch]] to deprive characters like {{SSBB|Snake}} and {{SSBB|Sonic}} of their recoveries
*Using the [[grab release glitch]] to deprive characters including {{SSBB|Snake}}, {{SSBB|Sonic}}, {{SSBB|Mr. Game & Watch}}, and {{SSBB|Pit}} of their recoveries
*Using an aerial attack to knock an opponent underneath the stage or into a [[stage spike]]
*Using an aerial attack to knock an opponent underneath the stage or into a [[stage spike]]
*Hitting a recovering opponent with a [[semi-spike]] or [[meteor smash]] that is not strong enough to outright KO them, but causes their recovery to fail
*Hitting a recovering opponent with a [[semi-spike]] or [[meteor smash]] that is not strong enough to outright KO them, but causes their recovery to fail
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