Ganondorf (SSBB): Difference between revisions

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'''Ganondorf''' ({{ja|ガノンドロフ}}, ''Ganondorofu'') returns from ''[[Super Smash Bros. Melee]]'' in ''[[Super Smash Bros. Brawl]]'' as a playable character. His design is based upon his appearance in ''[[The Legend of Zelda: Twilight Princess]]'' (although slightly shorter compared to {{SSBB|Link}}). He retains his ''Melee'' incarnation's hand-to-hand combat style (not using his sword outside of taunts), remaining the only character to be based on a character from another series, but is no longer a straight [[clone]] of {{SSBB|Captain Falcon}}.
'''Ganondorf''' ({{ja|ガノンドロフ}}, ''Ganondorofu'') returns from ''[[Super Smash Bros. Melee]]'' in ''[[Super Smash Bros. Brawl]]'' as a playable character. His design is based upon his appearance in ''[[The Legend of Zelda: Twilight Princess]]'' (although slightly shorter compared to {{SSBB|Link}}). He retains his ''Melee'' incarnation's hand-to-hand combat style (not using his sword outside of taunts), remaining the only character to be based on a character from another series, but is no longer a straight [[clone]] of {{SSBB|Captain Falcon}}.


Ganondorf holds the distinction of being the last character on the [[tier list]], at the F level and at 38th place and being the lowest-ranked veteran and unlockable. Ganondorf certainly has a few strengths, including his trademark extreme power throughout his moveset, high endurance, a strong [[edge guard]]ing ability with access to the most powerful [[meteor smash]] and a great [[semi-spike]] in his [[up aerial]], and surprisingly strong combo ability, with great combo starters in his [[autocancel]]led [[down aerial]]s and [[Flame Choke]], that can potentially deal extreme damage. These strengths are nullified however by a slew of crippling flaws. Ganondorf is the slowest character in ''Brawl'', with the slowest attacks overall and the worst mobility, has one of the worst recoveries (considered by some to be the worst) with both poor distance gained and being easy to edge guard (exacerbated by his primary recovery move [[Dark Dive]] being punishable when landed), most attacks having poor [[reach]] for a character of his size or having poorly placed [[hitbox]]es, the loss of [[L-cancelling]] greatly hindering the utilisation of his powerful aerials, possessing a slow [[grab]] that has the worst grabbing reach in ''Brawl'' (which combine with his slow attacks to leave Ganondorf with terrible [[out of shield]] options), possessing a heavy weight that makes him vulernable to [[chain grabs]] and combos, even going so far as to make him a victim of infinites and [[zero-to-death combo|zero-to-death combos]], and lacks any sort of [[projectile]], which combine with his terrible movement speed and large size to make him capable of being [[camping|outcamped]] by every character. As a result of these attributes, Ganondorf has the 2nd lowest tier drop ({{SSBB|Jigglypuff}} having the lowest), and the dubious distinctions of not only being the only character in the entire Smash series to have absolutely no advantageous or even matchups, but of being the only character to have ever been in his own tier at the bottom of the tier list. He also has the highest amount of near unwinnable matchups of any character in the game, with a total of five. Despite being last on the American tier list, Ganondorf is ranked 31st on [[Japanese tier list]], while Jigglypuff places last.
Ganondorf holds the distinction of being the last character on the [[tier list]], at the F level and at 38th place and being the lowest-ranked veteran and unlockable. Ganondorf certainly has a few strengths, including his trademark extreme power throughout his moveset, high endurance, a strong [[edge guard]]ing ability with access to the most powerful [[meteor smash]] and a great [[semi-spike]] in his [[up aerial]], and surprisingly strong combo ability, with great combo starters in his [[autocancel]]led [[down aerial]]s and [[Flame Choke]], that can potentially deal extreme damage. These strengths are nullified however by a slew of crippling flaws. Ganondorf is the slowest character in ''Brawl'', with the slowest attacks overall and the worst mobility, has one of the worst recoveries (considered by some to be the worst) with both poor distance gained and being easy to edge guard (exacerbated by his primary recovery move [[Dark Dive]] being punishable when landed), most attacks having poor [[reach]] for a character of his size or having poorly placed [[hitbox]]es, the loss of [[L-cancelling]] greatly hindering the utilisation of his powerful aerials, possessing a slow [[grab]] that has the worst grabbing reach in ''Brawl'' (which combine with his slow attacks to leave Ganondorf with terrible [[out of shield]] options), possessing a heavy weight that makes him vulnerable to [[chain grabs]] and combos, even going so far as to make him a victim of infinites and [[zero-to-death combo|zero-to-death combos]], and lacks any sort of [[projectile]], which combine with his terrible movement speed and large size to make him capable of being [[camping|outcamped]] by every character. As a result of these attributes, Ganondorf has the 2nd lowest tier drop ({{SSBB|Jigglypuff}} having the lowest), and the dubious distinctions of not only being the only character in the entire Smash series to have absolutely no advantageous or even matchups, but of being the only character to have ever been in his own tier at the bottom of the tier list. He also has the highest amount of near unwinnable matchups of any character in the game, with a total of five. Despite being last on the American tier list, Ganondorf is ranked 31st on [[Japanese tier list]], while Jigglypuff places last.


==How to Unlock==
==How to Unlock==
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