35
edits
m (1 revision: pages) |
(Made this into its own page. I thought it deserved it. Definitely a Stub and can be worked on. I don't know much about games other than Ultimate so help from others would be amazing. Not sure if this is the right formatting for a page so please help fix!) Tag: Removed redirect |
||
Line 1: | Line 1: | ||
=Infinite= | |||
{{Stub}} | |||
{{ArticleIcons|series=y}} | |||
[[File:Wobbling.gif|thumb|right|Wobbling, a popular type of Infinite]] | |||
An Infinite is an inescapable technique that can be used to deal an infinite amount of damage. | |||
==Types of Infinites== | |||
There are a few Infinites of Infinites, grouped based on the way they are achieved. | |||
*'''Singles Infinites''' are Infinites achieved in a 1v1 situation. | |||
*'''Doubles Infinites''' are Infinites achieved in a 2v2 or 2v1 situation. | |||
*'''Chain Grabs''' are Infinites that involve a series of throws, whether in a 1v1, 2v2, or 2v1 situation. | |||
==Infinites in Super Smash Bros== | |||
===Singles Infinites=== | |||
===Doubles Infinites=== | |||
===Chain Grabs=== | |||
==Infinites in Super Smash Bros. Melee== | |||
===Singles Infinites=== | |||
====Wobbling==== | |||
The most famous Infinite, [[Wobbling]], requires the Ice Climbers and involves [[Grab|Grabbing]] and [[Pummel|Pummeling]] as the first Climber and [[Down tilt|Down Tilting]] with the second Climber in a rhythm of about 100 bpm. | |||
===Doubles Infinites=== | |||
===Chain Grabs=== | |||
==Infinites in Super Smash Bros. Brawl== | |||
===Singles Infinites=== | |||
===Doubles Infinites=== | |||
===Chain Grabs=== | |||
==Infinites in Super Smash Bros. 4== | |||
===Singles Infinites=== | |||
===Doubles Infinites=== | |||
===Chain Grabs=== | |||
==Infinites in Super Smash Bros. Ultimate== | |||
===Singles Infinites=== | |||
====Ice Climbers Footstool Infinite==== | |||
This Infinite requires the player to [[Desynching|Desync]] the two and have the second Climber to [[Footstool]] the opponent as the first Climber hits the opponent with a singular [[Jab]], then [[Air dodge|Directional Air Dodge]] infront of the opponent to reset the combo. | |||
===Doubles Infinites=== | |||
====Lazer-Grab Infinite==== | |||
This Infinite involves a [[Falco (SSBU)|Falco]] and either a [[Bowser (SSBU)|Bowser]] or [[Incineroar (SSBU)|Incineroar]], where the Falco repeatedly uses [[Blaster (Falco)|Blaster]] on Bowser/Incineroar as they use either [[Flying Slam]] or [[Alolan Whip]] (depending on character). Requires [[Team Attack]]. | |||
====Ness Infinite==== | |||
This Infinite, popularized by [[Smasher:Alpharad|Alpharad]], involves two [[Ness (SSBU)|Ness]]'s to repeatedly use [[PSI Magnet]] on one or more opponents. Can also be used in a 1v1 situation if one of the Ness's is substituted for a solid [[wall]]. | |||
====Piranha Plant Infinite==== | |||
This infinite involves two [[Piranha Plant (SSBU)|Piranha Plants]] performing a [[Neutral attack#Rapid jab|Rapid Jab]] on both sides of an opponent while they are in a situation where they can no longer move backwards, whether it being on the edges of a platform, being next to a wall, or something else. | |||
===Chain Grabs=== |
edits