Super Smash Bros. Brawl

Anti planking: Difference between revisions

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==Anti planking methods==
==Anti planking methods==
===Diddy Kong===
===Performable on Meta Knight===
After SDI'ing off the ledge, Diddy Kong can buffer a [[down aerial]] to hit even Meta Knight. An advantage of this is that Diddy Kong will not self destruct if the player can recover properly.
====Diddy Kong====
===Mr. Game & Watch===
After SDI'ing off the ledge, Diddy Kong can buffer a [[down aerial]]. An advantage of this is that Diddy Kong will not self destruct if the player can recover properly.
Mr. Game & Watch can use a down air to also hit Meta Knight. If the planking character does not try to hit Mr. G&W when G&W uses his down air, then it may be difficult to recover, as it is a [[stall-then-fall]].
====Falco====
Falco can use a down air for a near guranteed kill. However, it cannot be buffered and is virtually impossible to recover from after using the move.
====Mr. Game & Watch====
Mr. Game & Watch can use a down air to either [[meteor smash]] or [[stage spike]] the opponent. If the planking character does not try to hit Mr. G&W when G&W uses his down air, then it may be difficult to recover, as it is a [[stall-then-fall]].
====Marth====
Marth's down air can be used to perform anti-planking, and while it will likely kill, recovering after using it is near impossible due to the high ending lag.
==External Links==
==External Links==
[http://www.youtube.com/watch?v=2Joyf8KKdg4 Anti Planking]
[http://www.youtube.com/watch?v=2Joyf8KKdg4 Anti Planking]


[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]

Revision as of 00:39, February 19, 2013

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Anti planking is a technique in Super Smash Bros. Brawl to counter planking, a technique considered overly powerful by the competitive Brawl community.

If performed incorrectly, the player may self destruct.

Performing the technique

The technique was discovered by Logic and put on Youtube by VideoGameBootCamp. Anti planking is described simply by VGBootCamp as shielding the planker's aerial attack to go through shield stun. During this, the character then SDIs off the stage and hits the planking character while they're under their aerial's ending lag. The timing for performing anti planking varies on what characters are involved, though a Meta Knight planking has the tightest window of opportunity.

Anti planking methods

Performable on Meta Knight

Diddy Kong

After SDI'ing off the ledge, Diddy Kong can buffer a down aerial. An advantage of this is that Diddy Kong will not self destruct if the player can recover properly.

Falco

Falco can use a down air for a near guranteed kill. However, it cannot be buffered and is virtually impossible to recover from after using the move.

Mr. Game & Watch

Mr. Game & Watch can use a down air to either meteor smash or stage spike the opponent. If the planking character does not try to hit Mr. G&W when G&W uses his down air, then it may be difficult to recover, as it is a stall-then-fall.

Marth

Marth's down air can be used to perform anti-planking, and while it will likely kill, recovering after using it is near impossible due to the high ending lag.

External Links

Anti Planking