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*Hitboxes produced by something attached to a character should be undodgeable (but still blockable) for that character. (Pikmin, Gooey Bombs, etc). | *Hitboxes produced by something attached to a character should be undodgeable (but still blockable) for that character. (Pikmin, Gooey Bombs, etc). | ||
*Return crouch cancelling to its knockback-reducing form, but don't reduce damage and disable downwards trajectory DI until the stick is released. | *Return crouch cancelling to its knockback-reducing form, but don't reduce damage and disable downwards trajectory DI until the stick is released. | ||
*Return reflector breaks to causing shield stun. | |||
===Single-player=== | ===Single-player=== |