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Coins are gained through the VS. and Single Player modes, as each battle gives the player some coins. In both cases, players receive coins for the shorter the match lasts, the higher the damage inflicted, and the more attacks they have landed on opponents. ''Melee'' had no other sources to get coins. ''Brawl's'' [[Character Roll Call]] allows players to attain coins by hitting targets on the screen, which was dependent on the difficulty of the mode, and the number of targets hit. The Spectator and Coin Launcher modes can also award coins, though the latter primarily gives a general net loss. | Coins are gained through the VS. and Single Player modes, as each battle gives the player some coins. In both cases, players receive coins for the shorter the match lasts, the higher the damage inflicted, and the more attacks they have landed on opponents. ''Melee'' had no other sources to get coins. ''Brawl's'' [[Character Roll Call]] allows players to attain coins by hitting targets on the screen, which was dependent on the difficulty of the mode, and the number of targets hit. The Spectator and Coin Launcher modes can also award coins, though the latter primarily gives a general net loss. | ||
The largest number of coins one can have at one time is 999 in ''[[Super Smash Bros. Melee]]'' and in ''[[Super Smash Bros. Brawl]]'' | The largest number of coins one can have at one time is 999 in ''[[Super Smash Bros. Melee]]'' and 9999 in ''[[Super Smash Bros. Brawl]]''. At that point, any extra coins attained in gameplay serve no purpose, either replacing another coin, or simply not being collected. | ||
{{SSBBItems}} | {{SSBBItems}} | ||
[[Category:Super Smash Bros. universe]] | [[Category:Super Smash Bros. universe]] |