Gold (collectible): Difference between revisions
No edit summary |
(A few extra details) |
||
Line 2: | Line 2: | ||
{{disambig2|coins used as internal currency in [[Super Smash Bros. (series)|''Super Smash Bros'' games]]|other types of coin|Coin (disambiguation)}} | {{disambig2|coins used as internal currency in [[Super Smash Bros. (series)|''Super Smash Bros'' games]]|other types of coin|Coin (disambiguation)}} | ||
[[File:Coins.png|thumb|Gaining coins in [[Brawl]]'s Classic Mode.]] | [[File:Coins.png|thumb|Gaining coins in [[Brawl]]'s Classic Mode.]] | ||
'''Coins''' are a type of currency used within ''Melee'' and ''Brawl'' for use in various features of the game. Their uses are varied; they can be used to attempt to gain trophies via the [[Lottery]] or [[Coin Launcher]] mode, or they can be used to [[Continue]] failed single-player games. In ''Brawl'', the online component of the game also relies on coins | '''Coins''' are a type of currency used within ''Melee'' and ''Brawl'' for use in various features of the game. Their uses are varied; they can be used to attempt to gain trophies via the [[Lottery]] or [[Coin Launcher]] mode, or they can be used to [[Continue]] failed single-player games. In ''Brawl'', the online component of the game also relies on coins. One aspect is that the player is charged 1 coin to choose a specific stage. Selecting [[Random]], however, is free. Players can gamble their coins in the [[Spectator]] mode by placing a number of coins on another player or team to win a [[Vs. mode|vs. match]]. | ||
Coins are gained through the VS. and Single Player modes, as each battle gives the player some coins. In both cases, players receive coins for the shorter the match lasts, the higher the damage inflicted, and the more attacks they have landed on opponents. ''Melee'' had no other sources to get coins. ''Brawl's'' [[Character Roll Call]] allows players to attain coins by hitting targets on the screen, which was dependent on the difficulty of the mode, and the number of targets hit. The Spectator and Coin Launcher modes can also | Coins are gained through the VS. and Single Player modes, as each battle gives the player some coins. In both cases, players receive coins for the shorter the match lasts, the higher the damage inflicted, and the more attacks they have landed on opponents. ''Melee'' had no other sources to get coins. ''Brawl's'' [[Character Roll Call]] allows players to attain coins by hitting targets on the screen, which was dependent on the difficulty of the mode, and the number of targets hit. The Spectator and Coin Launcher modes can also award coins, though the latter primarily gives a general net loss. | ||
The largest number of coins one can have at one time is 999 in ''[[Super Smash Bros. Melee]]'' and in ''[[Super Smash Bros. Brawl]]'' is 9999. At that point, any extra coins attained in gameplay serve no purpose, | The largest number of coins one can have at one time is 999 in ''[[Super Smash Bros. Melee]]'' and in ''[[Super Smash Bros. Brawl]]'' is 9999. At that point, any extra coins attained in gameplay serve no purpose, either replacing another coin, or simply not being collected. | ||
{{SSBBItems}} | {{SSBBItems}} | ||
[[Category:Super Smash Bros. universe]] | [[Category:Super Smash Bros. universe]] |
Revision as of 09:49, May 11, 2012
Coins are a type of currency used within Melee and Brawl for use in various features of the game. Their uses are varied; they can be used to attempt to gain trophies via the Lottery or Coin Launcher mode, or they can be used to Continue failed single-player games. In Brawl, the online component of the game also relies on coins. One aspect is that the player is charged 1 coin to choose a specific stage. Selecting Random, however, is free. Players can gamble their coins in the Spectator mode by placing a number of coins on another player or team to win a vs. match.
Coins are gained through the VS. and Single Player modes, as each battle gives the player some coins. In both cases, players receive coins for the shorter the match lasts, the higher the damage inflicted, and the more attacks they have landed on opponents. Melee had no other sources to get coins. Brawl's Character Roll Call allows players to attain coins by hitting targets on the screen, which was dependent on the difficulty of the mode, and the number of targets hit. The Spectator and Coin Launcher modes can also award coins, though the latter primarily gives a general net loss.
The largest number of coins one can have at one time is 999 in Super Smash Bros. Melee and in Super Smash Bros. Brawl is 9999. At that point, any extra coins attained in gameplay serve no purpose, either replacing another coin, or simply not being collected.
Items in Super Smash Bros. Brawl | |
---|---|
Normal | Assist Trophy · Banana Peel · Beam Sword · Blast Box · Bob-omb · Bumper · Bunny Hood · Cracker Launcher · Deku Nut · Dragoon · Fan · Fire Flower · Food · Franklin Badge · Freezie · Golden Hammer · Gooey Bomb · Green Shell · Hammer · Heart Container · Home-Run Bat · Hothead · Lightning Bolt · Lip's Stick · Maxim Tomato · Metal Box · Motion-Sensor Bomb · Mr. Saturn · Pitfall · Poison Mushroom · Poké Ball · Ray Gun · Screw Attack · Smart Bomb · Smash Ball · Smoke Ball · Soccer Ball · Spring · Star Rod · Starman · Super Mushroom · Super Scope · Superspicy Curry · Team Healer · Timer · Unira · Warp Star |
Containers | Barrel · Capsule · Crate · Party Ball · Sandbag · Rolling Crates |
The Subspace Emissary |
Key · Stock Ball · Trophy Stand |
Collectibles | CD · Coins · Sticker · Trophy |
Other | Smash Coins and Bills |