User:Toomai/SSB4 tweaks: Difference between revisions

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*Make all sacrificial KOs favour the user.
*Make all sacrificial KOs favour the user.
*Give all characters that can eat items a hitbox upon eating an explosive, not just Wario.
*Give all characters that can eat items a hitbox upon eating an explosive, not just Wario.
*Make it so that once player A throws player B, A cannot grab B until B enters a state where they can act.
*Make it so that once player A throws player B, A cannot regrab B for 10-20 frames (not sure what the best value is).
*Either remove Flame-Grass-Water triangle or apply all other Pokémon type interactions.
*Either remove Flame-Grass-Water triangle or apply all other Pokémon type interactions. (Arm/Leg would be Fighting, Body/Spin would be Normal, Kirby's Stone would be Rock, DK's Hand Slap would be Ground, etc.)
*Have a way to visually approximate how much health an item has (splintered Crates, leaking Smash Balls, etc).
*Have a way to visually approximate how much health an item has (splintered Crates, leaking Smash Balls, etc).
*Have freeze frames be based on the attacker's timeframe, not the target's. (e.g. kneeing/zapkicking/thunderstomping someone under the Timer will have both characters resume animation at the same time)
*Hitboxes produced by something attached to a character should be undodgeable for that character. (Pikmin, Gooey Bombs, etc).


===Single-player===
===Single-player===
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*Put double jump between Melee and Brawl heights.
*Put double jump between Melee and Brawl heights.
*Allow Peach Bomber to activate on shields. The hitbox has high shield damage for a reason.
*Allow Peach Bomber to activate on shields. The hitbox has high shield damage for a reason.
*Give a "whoops" animation for when Peach tries to pull a Vegetable in the air (like when Olimar tries to pluck from the air).


===Bowser===
===Bowser===
*Attacks to Bowser's shell clang as if outprioritized.
*Attacks to Bowser's shell clang as if outprioritized (unless they cannot clang), followed by Bowser chuckling during the freeze frames.


===Yoshi===
===Yoshi===
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===Diddy===
===Diddy===
*Deal minor self-damage (~3%) if Peanut Popgun overloads. Maybe also have a weak hitbox.
*Let Diddy pull as many bananas as he wants, but only if he doesn't own any of the ones that currently exist.
*Let Diddy pull as many bananas as he wants, but only if he doesn't own any of the ones that currently exist.


===Links===
===Links===
*Give different special moves to whatever alternate Link forms there are. Grappling Hook, Deku Leaf, Gust Jar, Fire Rod, whatever.
*Give different special moves to whatever alternate Link forms there are. Grappling Hook, Deku Leaf, Gust Jar, Fire Rod, whatever.
===ZSS===
*If ZSS starts a match, don't produce Power Suit Pieces.


===MK===
===MK===
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===Dedede===
===Dedede===
*Cause down throw to always knock the opponent down. Alternatively, give it an angle in the 70 range or non-fixed knockback.
*Cause down throw to always knock the opponent down. Alternatively, give it an angle in the 70 range or non-fixed knockback.
===Wolf===
*Wolf's 60-frame restriction on meteor cancelling is ludicrous and unjustified. Bring him in line with the average.


===Ice Climbers===
===Ice Climbers===
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*Change Blue health from 14 to 12.
*Change Blue health from 14 to 12.
*Don't make Red Pikmin drown faster than the others.
*Don't make Red Pikmin drown faster than the others.
*Gives Whites an actual Poison effect instead of just using Darkness. They would of course be immune to hitboxes with the effect should anything else have it.


===R.O.B.===
===R.O.B.===
*Make the supercharged Robo Beam move at the same speed as a regular one.
*Make the supercharged Robo Beam move at the same speed as a regular one.
*Make Arm Rotor faster and a more reliable reflector.
*Make Arm Rotor faster and a more reliable reflector. Also have R.O.B. spin both arms, not just one.
 
===Items===
*Don't have Bob-ombs blow up while held.
*Bring back the Cloaking Device, though possibly as something else. (Vanish Block? Repel Gel? White Crystal?)
*Cause Blast Boxes to instantly detonate if hit by either Flame attacks or Explosive attacks.
*Make large items impassable (therefore stand-on-able), and have them disable edges they're sitting on.
*Allow characters to set down large items by pressing shield (or maybe have that replace the neutral throw option).
*Allow Gooey Bombs on the stage to attach themselves to people should they walk by.