25,109
edits
(tweaks to tweaks) |
(more tweaks) |
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*Make all sacrificial KOs favour the user. | *Make all sacrificial KOs favour the user. | ||
*Give all characters that can eat items a hitbox upon eating an explosive, not just Wario. | *Give all characters that can eat items a hitbox upon eating an explosive, not just Wario. | ||
*Make it so that once player A throws player B, A cannot | *Make it so that once player A throws player B, A cannot regrab B for 10-20 frames (not sure what the best value is). | ||
*Either remove Flame-Grass-Water triangle or apply all other Pokémon type interactions. | *Either remove Flame-Grass-Water triangle or apply all other Pokémon type interactions. (Arm/Leg would be Fighting, Body/Spin would be Normal, Kirby's Stone would be Rock, DK's Hand Slap would be Ground, etc.) | ||
*Have a way to visually approximate how much health an item has (splintered Crates, leaking Smash Balls, etc). | *Have a way to visually approximate how much health an item has (splintered Crates, leaking Smash Balls, etc). | ||
*Have freeze frames be based on the attacker's timeframe, not the target's. (e.g. kneeing/zapkicking/thunderstomping someone under the Timer will have both characters resume animation at the same time) | |||
*Hitboxes produced by something attached to a character should be undodgeable for that character. (Pikmin, Gooey Bombs, etc). | |||
===Single-player=== | ===Single-player=== | ||
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*Put double jump between Melee and Brawl heights. | *Put double jump between Melee and Brawl heights. | ||
*Allow Peach Bomber to activate on shields. The hitbox has high shield damage for a reason. | *Allow Peach Bomber to activate on shields. The hitbox has high shield damage for a reason. | ||
*Give a "whoops" animation for when Peach tries to pull a Vegetable in the air (like when Olimar tries to pluck from the air). | |||
===Bowser=== | ===Bowser=== | ||
*Attacks to Bowser's shell clang as if outprioritized. | *Attacks to Bowser's shell clang as if outprioritized (unless they cannot clang), followed by Bowser chuckling during the freeze frames. | ||
===Yoshi=== | ===Yoshi=== | ||
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===Diddy=== | ===Diddy=== | ||
*Deal minor self-damage (~3%) if Peanut Popgun overloads. Maybe also have a weak hitbox. | |||
*Let Diddy pull as many bananas as he wants, but only if he doesn't own any of the ones that currently exist. | *Let Diddy pull as many bananas as he wants, but only if he doesn't own any of the ones that currently exist. | ||
===Links=== | ===Links=== | ||
*Give different special moves to whatever alternate Link forms there are. Grappling Hook, Deku Leaf, Gust Jar, Fire Rod, whatever. | *Give different special moves to whatever alternate Link forms there are. Grappling Hook, Deku Leaf, Gust Jar, Fire Rod, whatever. | ||
===ZSS=== | |||
*If ZSS starts a match, don't produce Power Suit Pieces. | |||
===MK=== | ===MK=== | ||
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===Dedede=== | ===Dedede=== | ||
*Cause down throw to always knock the opponent down. Alternatively, give it an angle in the 70 range or non-fixed knockback. | *Cause down throw to always knock the opponent down. Alternatively, give it an angle in the 70 range or non-fixed knockback. | ||
===Wolf=== | |||
*Wolf's 60-frame restriction on meteor cancelling is ludicrous and unjustified. Bring him in line with the average. | |||
===Ice Climbers=== | ===Ice Climbers=== | ||
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*Change Blue health from 14 to 12. | *Change Blue health from 14 to 12. | ||
*Don't make Red Pikmin drown faster than the others. | *Don't make Red Pikmin drown faster than the others. | ||
*Gives Whites an actual Poison effect instead of just using Darkness. They would of course be immune to hitboxes with the effect should anything else have it. | |||
===R.O.B.=== | ===R.O.B.=== | ||
*Make the supercharged Robo Beam move at the same speed as a regular one. | *Make the supercharged Robo Beam move at the same speed as a regular one. | ||
*Make Arm Rotor faster and a more reliable reflector. | *Make Arm Rotor faster and a more reliable reflector. Also have R.O.B. spin both arms, not just one. | ||
===Items=== | |||
*Don't have Bob-ombs blow up while held. | |||
*Bring back the Cloaking Device, though possibly as something else. (Vanish Block? Repel Gel? White Crystal?) | |||
*Cause Blast Boxes to instantly detonate if hit by either Flame attacks or Explosive attacks. | |||
*Make large items impassable (therefore stand-on-able), and have them disable edges they're sitting on. | |||
*Allow characters to set down large items by pressing shield (or maybe have that replace the neutral throw option). | |||
*Allow Gooey Bombs on the stage to attach themselves to people should they walk by. |