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This does not mean he has no disadvantages, however. Meta Knight is a lightweight character, meaning he is knocked out fairly easily, especially against characters with many high-power attacks such as {{SSBB|Snake}}. He is also subject to certain chaingrabs such as {{SSBB|Marth}}'s [[grab release]] combos due to his poor [[air speed]] and unique grab-release animation which can more often than not result in an inescapable grab release to dair combo. Meta Knight also lacks a projectile attack and must make unsafe approaches to inflict damage. | This does not mean he has no disadvantages, however. Meta Knight is a lightweight character, meaning he is knocked out fairly easily, especially against characters with many high-power attacks such as {{SSBB|Snake}}. He is also subject to certain chaingrabs such as {{SSBB|Marth}}'s [[grab release]] combos due to his poor [[air speed]] and unique grab-release animation which can more often than not result in an inescapable grab release to dair combo. Meta Knight also lacks a projectile attack and must make unsafe approaches to inflict damage. | ||
Due to his incredible fighting prowess, general unpopularity in the ''Super Smash Bros.'' community (he was and is considered "[[broken]]" among many), negligible weaknesses and over-centralisation of the [[metagame]], Meta Knight | Due to his incredible fighting prowess, general unpopularity in the ''Super Smash Bros.'' community (he was and is considered "[[broken]]" among many), negligible weaknesses and over-centralisation of the [[metagame]], Meta Knight was banned January 9th, 2012 in the Unity Ruleset. This makes Meta Knight the only character in the ''Super Smash Bros.'' series who has been banned from a standardized tournament ruleset. | ||
==Attributes== | ==Attributes== |