Tech-chasing: Difference between revisions

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Some characters are able to incorporate tech-chasing into a [[chain grab]] sequence. A classic example is Captain Falcon's [[up throw]] against [[fast-faller]]s. After he throws, Captain Falcon can gain another grab by successfully tech-chasing his enemy. A well-known example in ''[[Brawl]]'' is [[Snake]]'s [[down throw]]. During the animation he lays his opponent on the ground and after the throw is over, if he can predict his opponent's roll, he can tech-chase them into another grab.
Some characters are able to incorporate tech-chasing into a [[chain grab]] sequence. A classic example is Captain Falcon's [[up throw]] against [[fast-faller]]s. After he throws, Captain Falcon can gain another grab by successfully tech-chasing his enemy. A well-known example in ''[[Brawl]]'' is [[Snake]]'s [[down throw]]. During the animation he lays his opponent on the ground and after the throw is over, if he can predict his opponent's roll, he can tech-chase them into another grab.


[[Category:Techniques]]
[[Category:Techniques (SSB)]]
[[Category:Techniques (SSB)]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]