Brawl+: Difference between revisions

67 bytes removed ,  13 years ago
m
→‎"Melee 2.0" Claims: Removing blatently biased statement.
m (→‎"Melee 2.0" Claims: I have seen no proof of this.)
m (→‎"Melee 2.0" Claims: Removing blatently biased statement.)
Line 48: Line 48:
=="Melee 2.0" Claims==
=="Melee 2.0" Claims==


Despite constant disclaimers by the supporters of the Brawl+ project, many critics of the game refer to Brawl+ as "Melee 2.0", stating that the hackers behind the making of the project are making nothing more than an attempt to "play Melee with Brawl characters and stages"; Brawl+ actually started out as a "Melee 2.0" project, which included basic codes for wavedashing and shield button-triggered L-Canceling (two features that were both in Melee; both are critical to high-level play, and were removed from Brawl). While these codes have since been removed from Brawl+, the arguments persist, as Brawl's changes to certain moves (such as Rest) have been "undone" to match their Melee counterparts. The "Melee 2.0" claims continue in the similar project of [[Project M]].
Despite constant disclaimers by the supporters of the Brawl+ project, many critics of the game refer to Brawl+ as "Melee 2.0", stating that the hackers behind the making of the project are making nothing more than an attempt to "play Melee with Brawl characters and stages"; Brawl+ actually started out as a "Melee 2.0" project, which included basic codes for wavedashing and shield button-triggered L-Canceling (two features that were both in Melee). While these codes have since been removed from Brawl+, the arguments persist, as Brawl's changes to certain moves (such as Rest) have been "undone" to match their Melee counterparts. The "Melee 2.0" claims continue in the similar project of [[Project M]].


==External links==
==External links==