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In order to unlock Mr. Game & Watch, the player must complete one of the following: | In order to unlock Mr. Game & Watch, the player must complete one of the following: | ||
*Fight in 250 Brawls. | *Fight in 250 Brawls. defeat him to unlock him. | ||
*Clear Target Smash with 30 different | *Clear [[Target Smash!!]] with 30 different [[character]]s on any single difficulty level. Mr. Game & Watch must then be fought; defeat him to unlock him. | ||
*Have Mr. Game & Watch join | *Have Mr. Game & Watch join the party in The Subspace Emissary. | ||
==Attributes== | ==Attributes== | ||
Mr. Game & Watch packs a punch. In general, his attacks possess favorable hitboxes, low lag, and high knockback; however, his roll and dash attack are rather poor. Many of his attacks can hit multiple times. His erratic, instant movement makes him nearly impossible to predict in nearly anything that isn't his approach. Most of Mr. Game & Watch's tilts follow the pattern of his other attacks, being quick and powerful, while also possessing disjointed [[hitbox]]es. He has very powerful smashes, two of them hard to punish if they miss due their hitboxes having long duration, and the down smash is very fast. Additionally, Mr. Game & Watch is able to break projectile camps easily using [[Oil Panic]] (although this only works on energy projectiles) or simply ducking underneath most projectiles. Mr. Game & Watch does have a projectile, [[Chef]], but it is somewhat weak and has a random trajectory, which makes it somewhat unreliable. The move [[Judge]] is an attack that relies on chance. It can do anything from hurting himself if used more than twice in a match (1) to being a One-Hit KO (9). With his [[Bucket Braking]] and directional influence, he can be hard to KO despite being the 2nd lightest character in the game (tied with [[Squirtle (SSBB)|Squirtle]]). Being both quick and a small target, Mr. Game & Watch can be difficult to hit. | Mr. Game & Watch packs a punch. In general, his attacks possess favorable hitboxes, low lag, and high knockback; however, his roll and dash attack are rather poor. Many of his attacks can hit multiple times. His erratic, instant movement makes him nearly impossible to predict in nearly anything that isn't his approach. Most of Mr. Game & Watch's tilts follow the pattern of his other attacks, being quick and powerful, while also possessing disjointed [[hitbox]]es. He has very powerful smashes, two of them hard to punish if they miss due their hitboxes having long duration, and the down smash is very fast. Additionally, Mr. Game & Watch is able to break projectile camps easily using [[Oil Panic]] (although this only works on energy projectiles) or simply ducking underneath most projectiles. Mr. Game & Watch does have a projectile, [[Chef]], but it is somewhat weak and has a random trajectory, which makes it somewhat unreliable. The move [[Judge]] is an attack that relies on chance. It can do anything from hurting himself if used more than twice in a match (1) to being a One-Hit KO (9). With his [[Bucket Braking]] and directional influence, he can be hard to KO despite being the 2nd lightest character in the game (tied with [[Squirtle (SSBB)|Squirtle]]). Being both quick and a small target, Mr. Game & Watch can be difficult to hit. |