Cymul: Difference between revisions

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A '''Cymul''' ({{ja|サイマル}} ''Saimaru'') is an enemy in ''[[Super Smash Bros. Brawl]]'s'' [[Subspace Emissary]] with a gray sphere and four [[reflect]]or parts. It first appears in the [[Skyworld (SSE)|Skyworld]] level. It can reflect most [[projectile]]s except a [[Trophy Stand]]. If a player goes near, it will use its reflector parts to spin wildly. The last hit will deal much more [[knockback]] than the other hits. A Cymul can also lap around a [[platform]] or just move vertically and horizontally.   
A '''Cymul''' ({{ja|サイマル}} ''Saimaru'') is an enemy in ''[[Super Smash Bros. Brawl]]'s'' [[Subspace Emissary]] with a gray sphere, blue triangular eyes, and four [[reflect]]or parts. It first appears in the [[Skyworld (SSE)|Skyworld]] level. It can reflect most [[projectile]]s except a [[Trophy Stand]]. If a player goes near, it will use its reflector parts to spin wildly. The last hit will deal much more [[knockback]] than the other hits. A Cymul can also lap around a [[platform]] or just move vertically and horizontally.   


==Damage taken==
==Damage taken==
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[[Image:Cymul Trophy.jpg|100px|thumb|left]]
[[Image:Cymul Trophy.jpg|100px|thumb|left]]
''First, notice the metallic sheen-- a specialized coating that allows the Cymul to reflect beams and other long-range attacks. The reflected attacks are said to be as strong as a Reflector's, so it's believed that the coating is based on Reflector technology. Coating aside, the four blades attached to its body cannot be neglected--they will slice and dice and slice.''
''First, notice the metallic sheen-- a specialized coating that allows the Cymul to reflect beams and other long-range attacks. The reflected attacks are said to be as strong as a Reflector's, so it's believed that the coating is based on Reflector technology. Coating aside, the four blades attached to its body cannot be neglected--they will slice and dice and slice.''
==Trivia==
*Cymuls actually have eyes (triangular, blue, and near its top); they are just very hard to see.


{{SubspaceArmy}}
{{SubspaceArmy}}