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*It was the first of the Bushido Impact series to last more than one day, justifying the "Nibai" (''"Ni"'' means ''"two"'' in Japanese)'' name. | *It was the first of the Bushido Impact series to last more than one day, justifying the "Nibai" (''"Ni"'' means ''"two"'' in Japanese)'' name. | ||
*It was the first Brawl tournament to feature a low tier event. The allowed characters were from the E, F and G ranks of the [[Tier list]] 2.0. | *It was the first Brawl tournament to feature a low tier event. The allowed characters were from the E, F and G ranks of the [[Tier list]] 2.0. | ||
*Due to the amount of players who asked for it, stages rules were modified : [[Yoshi's Island (SSBB)]] was moved from Neutrals to Counterpicks, and [[Brinstar]], [[Luigi's Mansion]], [[Norfair]], [[Rainbow Cruise]] and [[Jungle Japes]] were added to the list of counterpicks. The players asked for the time limit to be set to 8 minutes instead of 6 too, but the staff refused.<ref>[http://bushidoimpact.meilleurforum.com/super-smash-bros-brawl-f43/les-regles-super-smash-bros-brawl-les-changements-proposes-par-la-communaute-t1093.htm [[Smasher:Blad01|Blad01]]'s rules modifications thread]</ref> | *Due to the amount of players who asked for it, stages rules were modified : [[Yoshi's Island (SSBB)]] was moved from Neutrals to Counterpicks, and [[Brinstar]], [[Luigi's Mansion]], [[Norfair]], [[Rainbow Cruise]] and [[Jungle Japes]] were added to the list of counterpicks. The players asked for the time limit to be set to 8 minutes instead of 6 and for the doubles to be played in double elimination too, but the staff refused.<ref>[http://bushidoimpact.meilleurforum.com/super-smash-bros-brawl-f43/les-regles-super-smash-bros-brawl-les-changements-proposes-par-la-communaute-t1093.htm [[Smasher:Blad01|Blad01]]'s rules modifications thread]</ref> | ||
*[[Epita Smash Arena]] 3 was taking place on the same days, explaining the decreased number of players. | *[[Epita Smash Arena]] 3 was taking place on the same days, explaining the decreased number of players. | ||
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