Infinite Dimensional Cape: Difference between revisions
Pikamander2 (talk | contribs) (cleanup) |
No edit summary |
||
Line 1: | Line 1: | ||
'''Infinite Dimensional Cape''' is a technique in ''[[Super Smash Bros. Brawl]]''. By repeatedly hitting up on the C-stick immediately after entering the invisibility stage of Dimensional Cape, Meta Knight can stay invisible and invincible for as long as the C-Stick is being maneuvered properly. Note that the control stick must be held down constantly whereas the C-Stick is being pushed up repeatedly. When Meta Knight exits the Infinite Maneuver he will most likely attack, so he may be open for punishment after this if not used carefully, and should Meta Knight fall off an edge while using this technique, he will become [[helpless]] and unable to return to the stage. | '''Infinite Dimensional Cape''' is a technique in ''[[Super Smash Bros. Brawl]]''. By repeatedly hitting up on the C-stick immediately after entering the invisibility stage of Dimensional Cape, Meta Knight can stay invisible and invincible for as long as the C-Stick is being maneuvered properly. Note that the control stick must be held down constantly whereas the C-Stick is being pushed up repeatedly. When Meta Knight exits the Infinite Maneuver he will most likely attack, so he may be open for punishment after this if not used carefully, and should Meta Knight fall off an edge while using this technique, he will become [[helpless]] and unable to return to the stage. | ||
Due to the stalling capabilities of this technique, and the fact it offers a near perfect approach for Meta Knight, it | Due to the stalling capabilities of this technique, and the fact it offers a near perfect approach for Meta Knight, it has been recommended by the [[Smash Back Room]] that this glitch be banned in tournaments. | ||
==References== | ==References== |
Revision as of 18:19, September 1, 2008
Infinite Dimensional Cape is a technique in Super Smash Bros. Brawl. By repeatedly hitting up on the C-stick immediately after entering the invisibility stage of Dimensional Cape, Meta Knight can stay invisible and invincible for as long as the C-Stick is being maneuvered properly. Note that the control stick must be held down constantly whereas the C-Stick is being pushed up repeatedly. When Meta Knight exits the Infinite Maneuver he will most likely attack, so he may be open for punishment after this if not used carefully, and should Meta Knight fall off an edge while using this technique, he will become helpless and unable to return to the stage.
Due to the stalling capabilities of this technique, and the fact it offers a near perfect approach for Meta Knight, it has been recommended by the Smash Back Room that this glitch be banned in tournaments.
References