Robin (SSBU): Difference between revisions
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==Update history== | ==Update history== | ||
Robin received a mix of buffs, nerfs and a single glitch fix via game updates, but was buffed slightly overall. Update 2.0.0 made [[Elwind]] safer for recovering by shortening its edge lockout time when it is used backwards. Update 3.0.0 decreased the shield damage outputs of {{b|Thunder|Robin}}, Elthunder and [[Arcfire]] as part of a near-universal nerf to projectiles | Robin received a mix of buffs, nerfs and a single glitch fix via game updates, but was buffed slightly overall. Update 2.0.0 made [[Elwind]] safer for recovering by shortening its edge lockout time when it is used backwards. Update 3.0.0 decreased the shield damage outputs of {{b|Thunder|Robin}}, Elthunder and [[Arcfire]] as part of a near-universal nerf to projectiles. | ||
This update also granted Robin a few quality of life buffs: forward tilt's higher base knockback improved its spacing potential, neutral aerial's overall lag was decreased (which also improved it as a follow-up from down throw), and the Levin Sword's durability will replenish slightly faster upon using the Bronze Sword for smash attacks. Update 9.0.0 granted [[transcendent priority]] to neutral infinite's finisher as part of a near-universal buff, while update 13.0.1 improved neutral infinite's damage racking potential and range. | However, update 6.0.0 provided a number of useful buffs for Robin. The most notable ones were to Thunder and Arcfire: the former had its charge times sped up significantly, whereas the latter gained significantly more active frames. As a result, Robin's respectable zoning ability and trapping potential were improved by a fairly noticeable degree. This update also granted Robin a few quality of life buffs: forward tilt's higher base knockback improved its spacing potential, neutral aerial's overall lag was decreased (which also improved it as a follow-up from down throw), and the Levin Sword's durability will replenish slightly faster upon using the Bronze Sword for smash attacks. | ||
Update 9.0.0 granted [[transcendent priority]] to neutral infinite's finisher as part of a near-universal buff, while update 13.0.1 improved neutral infinite's damage racking potential and range. | |||
Overall, Robin fares slightly better than he did at the launch of ''Ultimate'', although not enough to change his position in the metagame. | Overall, Robin fares slightly better than he did at the launch of ''Ultimate'', although not enough to change his position in the metagame. |