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|title = Argonaut Games | |title = Argonaut Games | ||
|logo = [[File:ArgonautGamesLogo.png|150px]] | |logo = [[File:ArgonautGamesLogo.png|150px]] | ||
|type = | |type = PLC | ||
|founded = February 23, 1982 | |founded = February 23, 1982 | ||
|key_people = Jez San | |key_people = Jez San | ||
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}} | }} | ||
'''Argonaut Games''' | '''Argonaut Games''' is a British video game and software developer originally founded by {{iw|wikipedia|Jez San}} in 1982. The name is based on his initials, J. San, being a play on {{iw|wikipedia|Jason and the Argonauts}}. Argonaut first developed a relation with [[Nintendo]] when they presented a method of defeating the {{iw|nintendowiki|Game Boy}} copyright protection mechanism.<ref>https://www.eurogamer.net/articles/2013-07-04-born-slippy-the-making-of-star-fox</ref> This led to both companies working on a prototype flight simulator called ''SNESGlider''. Nintendo published Argonaut's Game Boy action game ''{{iw|nintendowiki|X}}'' in 1992. Full development of SNESGlider then entered production, and San convinced Nintendo to make custom hardware for it. The hardware became the Super FX chip and the game became ''{{iw|lylatwiki|Star Fox|game}}'', released in 1993. Nintendo would then publish the Argonaut-developed ''{{iw|nintendowiki|Stunt Race FX}}'' in 1994. Argonaut then started development of ''{{iw|lylatwiki|Star Fox 2}}'' and got far into development before Nintendo shut it down. The most likely reasons for this are the game looking primitive by then-current hardware standards and Nintendo making ''{{iw|lylatwiki|Star Fox 64}}'' in-house without their involvement. Argonaut then pitched a 3D platformer starring [[Yoshi]] but this was rejected. The project eventually evolved into ''{{iw|wikipedia|Croc: Legend of the Gobbos}}''. Argonaut would continue to develop games and chips for other companies until going bankrupt in 2004 and forced to liquidate their assets, effectively shutting themselves down. Twenty years later, the company was relaunched along with a remaster of ''Croc: Legend of the Gobbos''. | ||
In all five games, the first ''Star Fox'' was represented, with [[Fox]] and, starting with ''Melee'', [[Falco]] appearing as fighters. Other inclusions were trophies, spirits, stages, and stickers. | In all five games, the first ''Star Fox'' was represented, with [[Fox]] and, starting with ''Melee'', [[Falco]] appearing as fighters. Other inclusions were trophies, spirits, stages, and stickers. | ||
<!--While Wolf was supposed to debut in Star Fox 2, he did not debut until Star Fox 64, which was not made by Argonaut.--> | <!--While Wolf was supposed to debut in Star Fox 2, he did not debut until Star Fox 64, which was not made by Argonaut.--> | ||
In ''Brawl'' | In ''Brawl'' onward, "''{{SSBBMusicLink|Nintendo|Tunnel Scene (X)}}''", a remix of the game's Tunnel scene appears. Additionally, the Training Academy Coach appears as a sticker and a spirit. | ||
In ''Brawl'' and ''Ultimate'', F-Type and Tractor Trailer appear as stickers and spirits. | In ''Brawl'' and ''Ultimate'', F-Type and Tractor Trailer appear as stickers and spirits. |
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