Talk:Neutral special move: Difference between revisions

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:::::@VideoGameBoy: Please sign your comments by placing <nowiki>~~~~</nowiki> at the end of each comment you make. Please do not put your signature at the start of your comments.
:::::@VideoGameBoy: Please sign your comments by placing <nowiki>~~~~</nowiki> at the end of each comment you make. Please do not put your signature at the start of your comments.
:::::@Zixor: Yes, the Reverse Neutral B was brought in from the start. Every character can do it, both on the ground and in the air, by pressing the opposite direction that the character's facing then pressing B (as you'd perform a Side Special in ''Melee'' and ''Brawl''). If performed in the air, it has the advantage that it turns you around, which isn't otherwise possible except through the use of PK Thunder 2, or the like. If performed on the ground, it has the advantage that you turn around and do your Neutral B move, but without any turning lag. If there was a Neutral B move that had very little lag when used on the ground (or if you used a hack to remove all lag), you could dash dance with it by reversing it after every use. Donkey Kong could reverse the direction not only of the charged Giant Punch but also of the initial charging period. Most notably, Jigglypuff could reverse its Pound, which was excellent for recovery as it could edgeguard as much as it liked as long as it stayed above the level of the main platform, and it could then get back to the ledge safely without worrying about having to face the stage to grab on. In short, yes, it works in SSB as well. '''''<span style="font-family:Arial;">[[User:PenguinofDeath|<font color="silver">Penguin</font>]][[User talk:PenguinofDeath|<font color="gray">of</font>]][[Special:Contributions/PenguinofDeath|<font color="silver">Death</font>]]</span>''''' 14:49, 4 July 2009 (UTC)
:::::@Zixor: Yes, the Reverse Neutral B was brought in from the start. Every character can do it, both on the ground and in the air, by pressing the opposite direction that the character's facing then pressing B (as you'd perform a Side Special in ''Melee'' and ''Brawl''). If performed in the air, it has the advantage that it turns you around, which isn't otherwise possible except through the use of PK Thunder 2, or the like. If performed on the ground, it has the advantage that you turn around and do your Neutral B move, but without any turning lag. If there was a Neutral B move that had very little lag when used on the ground (or if you used a hack to remove all lag), you could dash dance with it by reversing it after every use. Donkey Kong could reverse the direction not only of the charged Giant Punch but also of the initial charging period. Most notably, Jigglypuff could reverse its Pound, which was excellent for recovery as it could edgeguard as much as it liked as long as it stayed above the level of the main platform, and it could then get back to the ledge safely without worrying about having to face the stage to grab on. In short, yes, it works in SSB as well. '''''<span style="font-family:Arial;">[[User:PenguinofDeath|<font color="silver">Penguin</font>]][[User talk:PenguinofDeath|<font color="gray">of</font>]][[Special:Contributions/PenguinofDeath|<font color="silver">Death</font>]]</span>''''' 14:49, 4 July 2009 (UTC)
==Signature move==
To end this edit war right now, I'll list the neutral B's that are signature moves
*Mario's
*Luigi's
*Bowser's
*Kirby's
*Dedede's
*Fox's
*Falco's
*Wolf's
*Ness's(only move that he actually uses in EB)
*Sonic's
*Link's
*Toon Link's
*Mewtwo's
*Pikachu's (In the anime)
*Pichu's
*Snake's
*Captain Falcon's
*Samus's
*Zamus's
*Yoshi's
*DK's
*Diddy's
[[Special:Contributions/98.117.158.220|98.117.158.220]] 02:46, January 26, 2010 (UTC)
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