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(→Ground attacks: Asked one of the top Luigi labbers and Luigi Discord owner CrimsonStarfall for his input. The new angles ruined DSmash. Completely ruined the move. The angles are at an awkward not high or low enough range to be useful for anything.) |
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Line 61: | Line 61: | ||
*[[Down smash]]: | *[[Down smash]]: | ||
**{{buff|Down smash's sweetspots on both hits take priority over the sourspots, making them easier to land.}} | **{{buff|Down smash's sweetspots on both hits take priority over the sourspots, making them easier to land.}} | ||
**{{ | **{{nerf|Both hits launch at lower angles (120° (hit 1)/60° (hit 2) → 52°/48°), with the first one no longer launching opponents behind Luigi. This makes survival DI much easier while not providing significantly more kill power. The first hit can no longer stage spike opponents hanging on the ledge.}} | ||
**{{nerf|The sweetspot on the first hit has been moved inwards (Z offset: 6.8u → 6.5u), slightly reducing its range.}} | **{{nerf|The sweetspot on the first hit has been moved inwards (Z offset: 6.8u → 6.5u), slightly reducing its range.}} | ||
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