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(Zelda intro) |
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In a similar vein to her fellow ''Zelda'' fighters {{SSBU|Link}} and {{SSBU|Ganondorf}}, Zelda is now voiced by {{s|wikipedia|Ayumi Fujimura}}, who reprises her role from ''{{s|zeldawiki|The Legend of Zelda: A Link Between Worlds}}'' in all regions, replacing Jun Mizusawa from ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]''. Similar to {{uv|Star Fox}} characters in ''Melee'', the former provides a single line of spoken Japanese dialogue in [[World of Light]]'s opening; this line is dubbed in English by Brandy Kopp, who also voices {{SSBU|Palutena}}. | In a similar vein to her fellow ''Zelda'' fighters {{SSBU|Link}} and {{SSBU|Ganondorf}}, Zelda is now voiced by {{s|wikipedia|Ayumi Fujimura}}, who reprises her role from ''{{s|zeldawiki|The Legend of Zelda: A Link Between Worlds}}'' in all regions, replacing Jun Mizusawa from ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]''. Similar to {{uv|Star Fox}} characters in ''Melee'', the former provides a single line of spoken Japanese dialogue in [[World of Light]]'s opening; this line is dubbed in English by Brandy Kopp, who also voices {{SSBU|Palutena}}. | ||
Zelda is ranked 73rd out of 82 on the current [[tier list]], placing her in the D- tier. This is a slight improvement from her 52nd/53rd out of 54 placement in ''SSB4'' where she was tied with {{SSB4|Ganondorf}}, and is her best placement in the series. | Zelda is ranked 73rd out of 82 on the current [[tier list]], placing her in the D- tier. This is a slight improvement from her 52nd/53rd out of 54 placement in ''SSB4'' where she was tied with {{SSB4|Ganondorf}}, and is her best placement in the series. Zelda has strong zoning tools to keep her opponents out. Her [[Phantom Slash]] is useful for many situations, such as applying pressure, ledgetrapping, and a way for forcing foes to approach her. She also has a good get-off-me option in [[Nayru's Love]] to prevent opponents from punishing her as well as a useful reflector. Zelda also has a solid recovery in [[Farore's Wind]] to avoid edgeguards and safely return to the stage. Farore's Wind is also great as an out-of-shield option that can KO at high percents and as a surprise burst option to help her approach. In addition, Zelda has good normals, most notably her forward aerial and back aerial; in other words her [[Lightning Kick]], which can be a deadly out-of-shield option when sweetspotted. | ||
Despite these strengths, Zelda has weaknesses. Her overall mobility is among the worst in the game with below average dash speeds and walk speeds. As a result, she struggles against characters who can run away from her and camp her out like {{SSBU|Joker}} or {{SSBU|Zero Suit Samus}} or characters that can outrange her like {{SSBU|Cloud}} and {{SSBU|Shulk}}. Her projectiles can also be reflected due to the amount of time they take to set up. In addition, if Zelda gets hit at any point during the setup of Phantom Slash, the Phantom falls apart, preventing one of her best tools from being used in neutral. Zelda is also a floaty lightweight with a lot of trouble landing or getting back to neutral. Nayru's Love can also be baited out, allowing for her to suffer a huge punish. | |||
In conclusion, Zelda has some good tools to complement her strong zoning game and ledgetrapping, but once she is in a disadvantage, it becomes difficult for her to get out of that position. Zelda is rarely represented in tournaments, but there have been dedicated players, such as {{Sm|Yn}} from Japan, {{Sm|Naskino}} in France, and {{Sm|Ven}} in the United States, with respectable results. | |||
==How to unlock== | ==How to unlock== |
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