Clone: Difference between revisions

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Hard numbers for something incredibly subjective for arbitrary categories. Don't think it is a good idea
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The term "clone" does not by itself sufficiently describe how similar two characters are. Perhaps two characters share all but one attack, while another pair has only half of their attacks in common while still clearly being a derivative overall. As a result, there is a spectrum of terms to describe how much of a clone a character might be.
The term "clone" does not by itself sufficiently describe how similar two characters are. Perhaps two characters share all but one attack, while another pair has only half of their attacks in common while still clearly being a derivative overall. As a result, there is a spectrum of terms to describe how much of a clone a character might be.


*A '''full clone''' (often shortened to just "clone") will have unique [[taunt]]s and [[victory pose]]s,<ref>[https://sourcegaming.info/2018/08/22/more-information-about-the-smash-direct-sakurais-famitsu-column-vol-561/ "'More Information about the Smash Direct' Sakurai's Famitsu Column Vol. 561"]</ref> may have unique attributes (such as being heavier or faster) or non-combat animations (such as running or jumping), may have some moves that function differently despite being conceptually the same as their parent character's, and maybe perhaps an entirely unique attack or two. Specifically, they share anywhere between 100% to 82.5% of their moves. Otherwise, they share nearly all moves and animations with their parent. {{SSBM|Pichu}} since ''[[Melee]]'' and {{SSB4|Lucina}} since ''[[Smash 4]]'' are examples of full clones.
*A '''full clone''' (often shortened to just "clone") will have unique [[taunt]]s and [[victory pose]]s,<ref>[https://sourcegaming.info/2018/08/22/more-information-about-the-smash-direct-sakurais-famitsu-column-vol-561/ "'More Information about the Smash Direct' Sakurai's Famitsu Column Vol. 561"]</ref> may have unique attributes (such as being heavier or faster) or non-combat animations (such as running or jumping), may have some moves that function differently despite being conceptually the same as their parent character's, and maybe perhaps an entirely unique attack or two. Otherwise, they share nearly all moves and animations with their parent. {{SSBM|Pichu}} since ''[[Melee]]'' and {{SSB4|Lucina}} since ''[[Smash 4]]'' are examples of full clones.
* A '''semi-clone''' has several unique attacks and animations of their own while retaining a significant amount from their parent, while often the cloned moves they retain have distinct functioning or altered animations. Specifically, they share anywhere between 82.5% to 45% of their moves. {{SSBB|Falco}} since ''[[Brawl]]'' and {{SSB4|Roy}} since ''Smash 4'' are examples of semi-clones.
* A '''semi-clone''' has several unique attacks and animations of their own while retaining a significant amount from their parent, while often the cloned moves they retain have distinct functioning or altered animations. {{SSBB|Falco}} since ''[[Brawl]]'' and {{SSB4|Roy}} since ''Smash 4'' are examples of semi-clones.
* A '''pseudo-clone''' is, for the most part, their own unique character, but with enough moves or animations still copied from their parent that it would be inaccurate to say they are not cloned to some degree. Specifically, they share anywhere between 45% to 30% of their moves. {{SSBB|Wolf}} since ''Brawl'' and {{SSBU|Luigi}} since ''[[Ultimate]]'' are examples of pseudo-clones.
* A '''pseudo-clone''' is, for the most part, their own unique character, but with enough moves or animations still copied from their parent that it would be inaccurate to say they are not cloned to some degree. {{SSBB|Wolf}} since ''Brawl'' and {{SSBU|Luigi}} since ''[[Ultimate]]'' are examples of pseudo-clones.


It is not uncommon for a cloned character to receive further differentiating changes in later games, thus making them less of a clone. Some use the term '''Luigification''' for when a character is separated from their parent and forms their own identity, as [[Luigi]] has done in both his home series and the ''Smash Bros.'' series. However, it is debatable at what point a character who was once a clone is no longer a clone, or even which specific category some characters may fall into. For example, [[Luigi]]’s status as any type of clone post-''Brawl'' was a subject of heavy debate before the term “pseudo-clone” was accepted.
It is not uncommon for a cloned character to receive further differentiating changes in later games, thus making them less of a clone. Some use the term '''Luigification''' for when a character is separated from their parent and forms their own identity, as [[Luigi]] has done in both his home series and the ''Smash Bros.'' series. However, it is debatable at what point a character who was once a clone is no longer a clone, or even which specific category some characters may fall into. For example, [[Luigi]]’s status as any type of clone post-''Brawl'' was a subject of heavy debate before the term “pseudo-clone” was accepted.
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