Ganondorf (SSBU)/Forward tilt: Difference between revisions
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==Overview== | ==Overview== | ||
Ganondorf delivers a strong straight kick. Due to its relatively slow start, average range and lack of safety on shield, along with Ganondorf's | Ganondorf delivers a strong straight kick. Due to its relatively slow start, average range and lack of safety on shield, along with Ganondorf's poor running speed, it is lacking any uses in neutral, being outclassed by [[..Down tilt|down tilt]]. However, this move shines when coupled with [[..Side special|Flame Choke]], being a true punish if the opponent does not tech the grounded version, as well as a reliable [[50-50]] when against the ledge. It is also very useful in [[ledgetrapping]] situations, where it can cover multiple options at once and send at an unfavorable angle for the opponent to recover. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 20:49, December 27, 2023
Overview
Ganondorf delivers a strong straight kick. Due to its relatively slow start, average range and lack of safety on shield, along with Ganondorf's poor running speed, it is lacking any uses in neutral, being outclassed by down tilt. However, this move shines when coupled with Flame Choke, being a true punish if the opponent does not tech the grounded version, as well as a reliable 50-50 when against the ledge. It is also very useful in ledgetrapping situations, where it can cover multiple options at once and send at an unfavorable angle for the opponent to recover.
Hitboxes
Timing
Hitboxes | 10-12 |
---|---|
Interruptible | 40 |
Animation length | 54 |
Lag time |
Hitbox |
Interruptible |
|