Metal Mario: Difference between revisions

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===Spirit===
===Spirit===
Metal Mario also appears as an Ace-class [[primary spirit]], with a battle that acts as a homage to his boss fight in the first two games.
Metal Mario also appears as an Ace-class [[primary spirit]].


Metal Mario's Spirit Battle uses a [[Metal]] Mario puppet fighter and is fought on [[The Great Cave Offensive]] stage's [[Battlefield form]], the stage referencing the Meta Crystal stage in ''Super Smash Bros.'' and the Battlefield form referencing ''Melee's'' Battlefield stage where Metal Mario is fought as a boss. During the battle, Mario is slow but has increased defense and attack, referencing how Metal Mario is a slow, but more powerful power-up form of Mario, as well as his sluggish behavior and knockback handicaps in ''Smash 64.'' In fact, he overall acts more sluggish, often approaching with a walk like his original fight.
Metal Mario's Spirit Battle uses a [[Metal]] Mario puppet fighter and is fought on [[The Great Cave Offensive]] stage's [[Battlefield form]]. The stage references the Cave of the Metal Cap where the Metal power-up form is first obtained from ''Super Mario 64''. The music track is based on the Metal boss battle theme song from ''Melee'', which features Metal Mario as a mini-boss. During the battle, Mario is slow but has increased defense and attack, referencing how the Metal power-up form grants the player increased attack power and resistance to damage, but makes them move slower.


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