Pikachu (SSBM): Difference between revisions

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|dairdesc=Does a barrel roll, like its forward aerial, except it is facing the ground. Unlike the fair, this does one hit in the air, and an extra hit upon landing if the animation is still going when Pikachu lands. The aerial hit does decent damage and has good knockback, more so than the neutral aerial. The hit upon landing has far lower knockback and stun. This attack lags significantly more than the neutral aerial however, and has noticeable startup lag.
|dairdesc=Does a barrel roll, like its forward aerial, except it is facing the ground. Unlike the fair, this does one hit in the air, and an extra hit upon landing if the animation is still going when Pikachu lands. The aerial hit does decent damage and has good knockback, more so than the neutral aerial. The hit upon landing has far lower knockback and stun. This attack lags significantly more than the neutral aerial however, and has noticeable startup lag.
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabdesc= 
|grabdesc=Pikachu grabs the opponent with both hands. It has the shortest grab range in the game.
|pummelname=Electric Shock ({{ja|電気ショック|Denki Shokku}})
|pummelname=Electric Shock ({{ja|電気ショック|Denki Shokku}})
|pummeldmg=3%
|pummeldmg=3%
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