Captain Falcon (SSBU): Difference between revisions

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Way too many characters to be notable
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*Interestingly, both of Captain Falcon's falling animations use the incorrect animation when moving forward and backward in midair. He uses his secondary falling animation when moving during his first falling animation and vice versa.
*Interestingly, both of Captain Falcon's falling animations use the incorrect animation when moving forward and backward in midair. He uses his secondary falling animation when moving during his first falling animation and vice versa.
*For {{SSBU|Min Min}}'s reveal trailer, Captain Falcon's voice actor, Ryō Horikawa, was brought back to record new voice effects of Captain Falcon eating. This is the first time Captain Falcon has received new voice sounds since ''Super Smash Bros.'' for the Nintendo 64.
*For {{SSBU|Min Min}}'s reveal trailer, Captain Falcon's voice actor, Ryō Horikawa, was brought back to record new voice effects of Captain Falcon eating. This is the first time Captain Falcon has received new voice sounds since ''Super Smash Bros.'' for the Nintendo 64.
*[[Jigglypuff (SSBU)|Jigglypuff]], [[Marth (SSBU)|Marth]], [[Lucina (SSBU)|Lucina]], [[Chrom (SSBU)|Chrom]], [[Meta Knight (SSBU)|Meta Knight]], [[Ike (SSBU)|Ike]], [[Shulk (SSBU)|Shulk]], and [[Incineroar (SSBU)|Incineroar]] do not appear in Captain Falcon's Classic Mode route despite not using projectiles in their movesets. [[Ryu (SSBU)|Ryu]], [[Mii Brawler (SSBU)|Mii Brawler]], and [[Bowser (SSBU)|Bowser]] are included despite having projectile moves in [[Hadoken]], [[Shot Put]], and [[Fire Breath]], respectively.


==References==
==References==
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