Propellerpack: Difference between revisions

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[[File:SSBU spirit Baron K. Roolenstein.png|thumb|left|156px|Artwork of Baron K. Roolenstein from ''Dixie's Double Trouble!''.]]
[[File:SSBU spirit Baron K. Roolenstein.png|thumb|left|156px|Artwork of Baron K. Roolenstein from ''Dixie's Double Trouble!''.]]
This attack is based on the boss fights against Baron K. Roolenstein, K. Rool's alter ego in ''{{s|mariowiki|Donkey Kong Country 3: Dixie's Double Trouble!}}''. In both fights, [[mariowiki:Dixie Kong|Dixie]] and {{s|mariowiki|Kiddy Kong}} must attack his pack with barrels in order to damage him. In ''Ultimate'', K. Rool's animations for this move are similar to those in ''DKC3'' — his [[helpless]] animation, for example, resembles the way he flapped his hands in the air upon being hit. In ''{{s|mariowiki|Donkey Kong Land III}}'', Baron K. Roolenstein would attack with bombs and lightning bolts as well.
This attack is based on the boss fights against Baron K. Roolenstein, K. Rool's alter ego in ''{{s|mariowiki|Donkey Kong Country 3: Dixie's Double Trouble!}}''. In both fights, [[mariowiki:Dixie Kong|Dixie]] and {{s|mariowiki|Kiddy Kong}} must attack his pack with barrels in order to damage him. In ''Ultimate'', K. Rool's animations for this move are similar to those in ''DKC3'' — his [[helpless]] animation, for example, resembles the way he flapped his hands in the air upon being hit. In ''{{s|mariowiki|Donkey Kong Land III}}'', Baron K. Roolenstein would attack with bombs and lightning bolts as well.
Even though the Propellerpack itself is retained in the move, the rest of the Baron costume, such as the lab coat, is absent.
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