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==Characters== | ==Characters== | ||
[[File:Project M Characters.png|thumb | [[File:Project M Characters.png|thumb|300px|The character-selection screen in ''Project M''.]] | ||
In addition to the many universal changes, every character received several individual adjustments in order to balance the game properly. The roster was largely buffed overall, creating an extensive collection of viable characters with varying playstyles, strengths, and weaknesses. However, certain moves were nerfed to further flesh out some fighters and break their dependence on repeated use of a single move or small set of moves. Some ''Project M'' characters are based on their appearances in ''Melee'' (such as {{PM|Captain Falcon}} and {{PM|Jigglypuff}}) while others are modified from their ''Brawl'' versions or a mixture of their iterations from both games. | In addition to the many universal changes, every character received several individual adjustments in order to balance the game properly. The roster was largely buffed overall, creating an extensive collection of viable characters with varying playstyles, strengths, and weaknesses. However, certain moves were nerfed to further flesh out some fighters and break their dependence on repeated use of a single move or small set of moves. Some ''Project M'' characters are based on their appearances in ''Melee'' (such as {{PM|Captain Falcon}} and {{PM|Jigglypuff}}) while others are modified from their ''Brawl'' versions or a mixture of their iterations from both games. | ||
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==Stages== | ==Stages== | ||
[[File:SSS Project M 3.6.png|thumb | [[File:SSS Project M 3.6.png|thumb|The Stage Selection Screen in ''Project M'' 3.6]] | ||
''Project M'' contains 42 stages selectable normally, and 27 alternate stages (that appear in a small preview under the main stage preview and are selectable by holding L before pressing A). Two stages, Peach's Castle HD and Hyrule Castle HD, have a second alternate stage that does not show a preview and is selectable by holding Z instead of L. | ''Project M'' contains 42 stages selectable normally, and 27 alternate stages (that appear in a small preview under the main stage preview and are selectable by holding L before pressing A). Two stages, Peach's Castle HD and Hyrule Castle HD, have a second alternate stage that does not show a preview and is selectable by holding Z instead of L. | ||
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===v3.5=== | ===v3.5=== | ||
[[File:Project M 3.5.png|thumb | [[File:Project M 3.5.png|thumb||Logo of version 3.5.]] | ||
[[File:Stamina Mode PM.gif|thumb | [[File:Stamina Mode PM.gif|thumb|The new Stamina Mode in ''Project M'' 3.5]] | ||
'''Released November 14, 2014''' | '''Released November 14, 2014''' | ||
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===v3.6β=== | ===v3.6β=== | ||
[[File:Pm3.6b.png|thumb | [[File:Pm3.6b.png|thumb|Logo of version 3.6β]] | ||
'''Released June 24th, 2015''' | '''Released June 24th, 2015''' | ||
*A new black armored Charizard recolor, Mr. L recolors, an orange recolor for Diddy Kong, a revamped red Pit color, Classic Dark Pit, Mario Kart DS ROB, Wii ROB, Dark Suit Samus, as well as graphical upgrades for some of {{PM|Samus}}, {{PM|Meta Knight}}, and {{PM|Zero Suit Samus}}' costumes from 3.5. | *A new black armored Charizard recolor, Mr. L recolors, an orange recolor for Diddy Kong, a revamped red Pit color, Classic Dark Pit, Mario Kart DS ROB, Wii ROB, Dark Suit Samus, as well as graphical upgrades for some of {{PM|Samus}}, {{PM|Meta Knight}}, and {{PM|Zero Suit Samus}}' costumes from 3.5. | ||
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===v3.6=== | ===v3.6=== | ||
[[File:ProjectM36logo.png|thumb | [[File:ProjectM36logo.png|thumb|Logo of version 3.6]] | ||
'''Released August 16th, 2015''' | '''Released August 16th, 2015''' | ||
*'''Kane Jungbluth-Murry''' replaces '''Brian Mckeever''' as the announcer. | *'''Kane Jungbluth-Murry''' replaces '''Brian Mckeever''' as the announcer. | ||
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==Legal issues== | ==Legal issues== | ||
[[File:SaveSmash on PM Website.png|thumb | [[File:SaveSmash on PM Website.png|thumb|200px|The former site after the rise of the "SaveSmash" hashtag.]] | ||
The legality of ''Project M'' is ambiguous: by itself, and much like any other hack, the mod is a {{S|wikipedia|derivative work}}, for it branches directly off of a copyrighted product. While derivative works are not inherently breaches of any law or rule, the patch files for the mod include various copyrighted assets not present on the original disc, such as the [[Fountain of Dreams]] stage. In addition, the act of launching ''PM'' relies on exploiting the console to run unofficial code on it, thereby breaking the console's {{S|wikipedia|end-user license agreement}}. Likely as a result, ''Project M'' has not been featured at any tournaments sponsored by Nintendo, as doing so would essentially be sponsoring hacking their own consoles and misappropriating their assets and characters. | The legality of ''Project M'' is ambiguous: by itself, and much like any other hack, the mod is a {{S|wikipedia|derivative work}}, for it branches directly off of a copyrighted product. While derivative works are not inherently breaches of any law or rule, the patch files for the mod include various copyrighted assets not present on the original disc, such as the [[Fountain of Dreams]] stage. In addition, the act of launching ''PM'' relies on exploiting the console to run unofficial code on it, thereby breaking the console's {{S|wikipedia|end-user license agreement}}. Likely as a result, ''Project M'' has not been featured at any tournaments sponsored by Nintendo, as doing so would essentially be sponsoring hacking their own consoles and misappropriating their assets and characters. | ||