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Some side special moves have different properties depending on how they are activated. The moves have "Smash inputs," which means that the [[control stick]] (or pad) is [[tap]]ped/"smashed" at the same time the [[special move button]] is pressed. This will create a different outcome compared to simply tilting the stick to the side and then pressing the button. The differences are typically the move dealing more damage, having a longer range, and/or a faster startup, though some activate a different move entirely. Most moves are objectively better with a smash input, though some have specific drawbacks that would make the regular version better in certain situations. | Some side special moves have different properties depending on how they are activated. The moves have "Smash inputs," which means that the [[control stick]] (or pad) is [[tap]]ped/"smashed" at the same time the [[special move button]] is pressed. This will create a different outcome compared to simply tilting the stick to the side and then pressing the button. The differences are typically the move dealing more damage, having a longer range, and/or a faster startup, though some activate a different move entirely. Most moves are objectively better with a smash input, though some have specific drawbacks that would make the regular version better in certain situations. | ||
===List of | ===List of side special moves with smash inputs=== | ||
{| class="wikitable" | {| class="wikitable" | ||
! Character(s) !! Move !! Difference | ! Character(s) !! Move !! Difference |
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