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Flamingpaper (talk | contribs) (Corrected the claim that Lightweight makes Palutena take "nearly double the damage", when the damage taken multiplier is only 1.1x, according to the Lightweight page) Tag: Mobile edit |
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|uairname= | |uairname= | ||
|uairdmg=1% (hits 1-4), 5% (hit 5) | |uairdmg=1% (hits 1-4), 5% (hit 5) | ||
|uairdesc=Twirls while emitting her halo. Due to it hitting on frame 8, it is tied with back aerial as her second fastest aerial. Like neutral aerial, it has a long duration, hits multiple times and its last hit has extremely high knockback scaling. These traits allow it to reliably pressure aerial opponents above Palutena, and make it one of her most viable KOing options. Its last hit KOs middleweights at 104%/95% (''3DS''/''Wii U'') while near the upper blast line of Final Destination. However, it has a noticeable amount of ending lag. Due to having more interruptible frames than auto-canceling frames, it also cannot be auto-canceled at all, even a few frames after its animation ends. Despite this, its auto-cancel issue can be mitigated by using another attack with less ending lag, such as forward aerial, before Palutena lands on solid ground. | |uairdesc=Twirls while emitting her halo. Due to it hitting on frame 8, it is tied with back aerial as her second fastest aerial. Like neutral aerial, it has a long duration, hits multiple times and its last hit has extremely high knockback scaling. These traits allow it to reliably pressure aerial opponents above Palutena, and make it one of her most viable KOing options. Its last hit KOs middleweights at 104%/95% (''3DS''/''Wii U'') while near the upper blast line of Final Destination. However, it has a noticeable amount of ending lag. Due to having more interruptible frames than auto-canceling frames, it also cannot be auto-canceled at all, even a few frames after its animation ends. Despite this, its auto-cancel issue can be mitigated by using another attack with less ending lag, such as forward aerial, before Palutena lands on solid ground. | ||
|dairname= | |dairname= | ||
|dairdmg=9% | |dairdmg=9% | ||
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*{{Sm|Iceninja|Canada}} - The best Palutena player in Canada. Placed 5th at both {{Trn|Canada Cup 2015}} and {{Trn|Enthusiast Gaming Live Expo}}, 7th at {{Trn|Get On My Level 2015}}, 9th at {{Trn|Canada Cup 2016}}, and 25th at {{Trn|Get On My Level 2017}}. Ranked as high as 6th on the [[Southern Ontario Power Rankings]]. | *{{Sm|Iceninja|Canada}} - The best Palutena player in Canada. Placed 5th at both {{Trn|Canada Cup 2015}} and {{Trn|Enthusiast Gaming Live Expo}}, 7th at {{Trn|Get On My Level 2015}}, 9th at {{Trn|Canada Cup 2016}}, and 25th at {{Trn|Get On My Level 2017}}. Ranked as high as 6th on the [[Southern Ontario Power Rankings]]. | ||
*{{Sm|MM|Australia}} - The best Palutena player in Australia. Placed 2nd at {{Trn|DI Another Day}}, 7th at {{Trn|Southern Cross Championship 2K15}}, 9th at {{Trn|Battle Arena Melbourne 8}}, 13th at {{Trn|Battle Arena Melbourne 7}}, and 17th at {{Trn|Battle Arena Melbourne 10}}. Formerly ranked 9th on the [[Australian Smash 4 Power Rankings]]. | *{{Sm|MM|Australia}} - The best Palutena player in Australia. Placed 2nd at {{Trn|DI Another Day}}, 7th at {{Trn|Southern Cross Championship 2K15}}, 9th at {{Trn|Battle Arena Melbourne 8}}, 13th at {{Trn|Battle Arena Melbourne 7}}, and 17th at {{Trn|Battle Arena Melbourne 10}}. Formerly ranked 9th on the [[Australian Smash 4 Power Rankings]]. | ||
*{{Sm|Prince Ramen|USA}} - The best Palutena player in the early metagame. Placed 7th at both {{Trn|Tampa Never Sleeps 6}} and {{Trn|CEO 2016 Prologue}} as well as 33rd at {{Trn|CEO 2016}} with a win over {{Sm|ZeRo}}. Formerly ranked 2nd on the Central [[Florida Power Rankings]]. | *{{Sm|Prince Ramen|USA}} - The best Palutena player in the early metagame. Placed 7th at both {{Trn|Tampa Never Sleeps 6}} and {{Trn|CEO 2016 Prologue}} as well as 33rd at {{Trn|CEO 2016}} with a win over {{Sm|ZeRo}}. Formerly ranked 2nd on the Central [[Florida Power Rankings]]. | ||
*{{Sm|TLTC|USA}} - The best Palutena player in the world. Placed 9th at {{Trn|2GGT: Fresh Saga}}, 13th at {{Trn|2GGT: KTAR Saga}}, 17th at {{Trn|2GGT: Abadango Saga}}, 25th at {{Trn|2GGT: Mexico Saga}}, and 33rd at {{Trn|EVO 2016}} with wins over players such as {{Sm|Elegant}}, {{Sm|Kirihara}}, and {{Sm|Ranai}}. Ranked 24th on the all-time [[SoCal Power Rankings]]. | *{{Sm|TLTC|USA}} - The best Palutena player in the world. Placed 9th at {{Trn|2GGT: Fresh Saga}}, 13th at {{Trn|2GGT: KTAR Saga}}, 17th at {{Trn|2GGT: Abadango Saga}}, 25th at {{Trn|2GGT: Mexico Saga}}, and 33rd at {{Trn|EVO 2016}} with wins over players such as {{Sm|Elegant}}, {{Sm|Kirihara}}, and {{Sm|Ranai}}. Ranked 24th on the all-time [[SoCal Power Rankings]]. | ||
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==[[Trophies]]== | ==[[Trophies]]== | ||
{{Trophy/Fighter | |||
|name=Palutena | |||
|image-3ds=PalutenaTrophy3DS.png | |||
|image-wiiu=PalutenaTrophyWiiU.png | |||
|mode=Classic | |||
|desc-ntsc=In Kid Icarus: Uprising, the goddess of light uses telepathy to communicate and grants miracles to support Pit on his adventure. In Smash Bros., she has special moves like Warp and Heavenly Light at her disposal. She's very adaptable—you can customize her into a long- or close-range fighter! | |||
|desc-pal=Said to be able to perform miracles, this goddess supports Pit in battle, using telepathy to communicate with him. She's no slouch on her own, either. She has a huge variety of moves you can customise and use to your advantage. Short or long range, the sky's the limit! Or maybe not. After all, she can teleport. | |||
|gamelist-ntsc={{Trophy games|console1=NES|game1=Kid Icarus|release1=08/1987|console2=3DS|game2=Kid Icarus: Uprising|release2=03/2012}} | |||
|gamelist-pal={{Trophy games|console1=NES|game1=Kid Icarus|release1=02/1987|console2=3DS|game2=Kid Icarus: Uprising|release2=03/2012}} | |||
}} | |||
{{clrl}} | |||
{{Trophy/Fighter | |||
|name=Palutena (Alt.) | |||
|image-3ds=PalutenaAltTrophy3DS.png | |||
|image-wiiu=PalutenaAltTrophyWiiU.png | |||
|mode=Alt | |||
|desc-3ds-ntsc=Palutena's Reflect Barrier side special deflects any attacks and projectiles that come at her from the front. Unlike other reflective moves, you can leave this barrier in place and it will keep reflecting. If you really want to ruin someone's day, you can push them over an edge using this move. | |||
|desc-wiiu-ntsc=Palutena's Reflect Barrier side special deflects any attacks and projectiles that come at her from the front. Unlike others' reflective moves, she can move a bit while this barrier is active. If you really want to ruin someone's day, you can push him or her over an edge using this move. | |||
|desc-pal=Palutena's Reflect Barrier special deflects any attacks and projectiles that come at her from the front. Unlike other fighters' reflective moves, you can deploy this barrier and then leave it to its own devices. You can also push opponents with it, so use it on someone who's teetering on the edge of the stage to push them off. | |||
|gamelist-ntsc={{Trophy games|console1=NES|game1=Kid Icarus|release1=08/1987|console2=3DS|game2=Kid Icarus: Uprising|release2=03/2012}} | |||
|gamelist-pal={{Trophy games|console1=NES|game1=Kid Icarus|release1=02/1987|console2=3DS|game2=Kid Icarus: Uprising|release2=03/2012}} | |||
}} | |||
{{clrl}} | |||
{{Trophy | {{Trophy/Fighter | ||
|name=Black Hole Laser | |||
|image=BlackHoleLaserTrophyWiiU.png | |||
|desc-ntsc=Palutena's Final Smash. After doing a divine twirl, she creates a black hole in front of her, drawing in her opponents. When she's got 'em where she wants 'em, she follows up with a wide laser beam that reaches from one edge of the screen to the other. It even changes direction slightly, just in case someone managed to avoid the black hole. | |||
|desc-pal=Palutena's Final Smash. After doing a divine twirl, she creates a black hole in front of her, drawing in her opponents. When she's got 'em where she wants 'em, the next step is a wide laser beam that reaches from one edge of the screen to the other. It even changes direction slightly, for that extra chance of taking out her foes. | |||
|game=ssb4-wiiu | |||
}} | |||
{{clrl}} | |||
==In [[Event Match]]es== | ==In [[Event Match]]es== |
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