Tekken (universe): Difference between revisions

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At [[EVO]] 2022, a new entry had been confirmed for the franchise. It shows Kazuya's ending cutscene from ''Tekken'', before switching to a higher quality model of himself, smirking at the camera, and the phrase "Get ready" appearing next to him. It was then at the opening of Sony's State of Play of September 13, 2022 that confirmed the untitled ''Tekken'' game shown at EVO 2022 was in fact the next mainline entry, ''Tekken 8''. The existence of the game was previously leaked in November 2021, as part of a list of games leaked from Nvidia, but was officially announced in the State of Play. The game will run on {{s|wikipedia|Unreal Engine 5}}, with more depth on the gameplay and the stages' environments rendered in real-time thanks to the engine's power. Plot-wise, it will focus on the conflict between Kazuya and Jin after the events of ''Tekken 7''.
At [[EVO]] 2022, a new entry had been confirmed for the franchise. It shows Kazuya's ending cutscene from ''Tekken'', before switching to a higher quality model of himself, smirking at the camera, and the phrase "Get ready" appearing next to him. It was then at the opening of Sony's State of Play of September 13, 2022 that confirmed the untitled ''Tekken'' game shown at EVO 2022 was in fact the next mainline entry, ''Tekken 8''. The existence of the game was previously leaked in November 2021, as part of a list of games leaked from Nvidia, but was officially announced in the State of Play. The game will run on {{s|wikipedia|Unreal Engine 5}}, with more depth on the gameplay and the stages' environments rendered in real-time thanks to the engine's power. Plot-wise, it will focus on the conflict between Kazuya and Jin after the events of ''Tekken 7''.
Sakurai has claimed Kazuya was chosen over Heihachi due to him wanting to use the Devil Gene to make Kazuya unique.<ref>{{cite web|url=https://www.youtube.com/watch?v=iMy8Ah4eQ8g|title=Super Smash Bros. Ultimate – Mr. Sakurai Presents "Kazuya"|publisher=YouTube|author=Nintendo|date=June 28, 2021}}</ref> Additionally, Heihachi was considered as a fighter for ''Smash 4'', but was decided against since implementing his movements would be difficult.<ref>{{cite web|url=https://sourcegaming.info/2015/06/26/800/|title=“My First Conception is My Landmark,” Sakurai’s Famitsu column vol. 456|date=June 26, 2015|publisher=Source Gaming|author=Soma}}</ref> During the development of Kazuya, Sakurai focused on several things. First, making Kazuya's normal moves faithful to the ''Tekken'' series and his special movies being based on [[Devil Kazuya]]. Second, Kazuya's normal moves had to be placed on 1 button for use. Third, said attacks needed to be able to use the 8 directional inputs while being divided into both combo and high knockback moves to use<ref>{{cite web|url=https://twitter.com/KodyNOKOLO/status/1413181850143580163|title=Kody NOKOLO on Twitter|publisher=Twitter|author=Kody NOKOLO|date=July 8, 2021}}</ref>.


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
[[Heihachi Mishima]], the main antagonist and mascot of the series, appears as a Mii Costume. Heihachi was considered as a fighter, but was decided against since implementing his movements would be difficult.<ref>https://sourcegaming.wordpress.com/2015/06/26/800</ref>
[[Heihachi Mishima]], the main antagonist and mascot of the series, appears as a downloadable Mii Costume. This marks the franchise's debut in the ''Super Smash Bros.'' series


===[[Mii Costume]]===
===[[Mii Costume]]===
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==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
In the base game, one of {{SSBU|Pac-Man}}'s sprites in his [[Namco Roulette]] taunt is a Heihachi sprite. The series would gain more content through DLC, with the Heihachi Mii Costume returning alongside Challenger Pack 6's release and a fighter, a stage, 39 songs, and 13 spirits added in Challenger Pack 10 as part of the [[Fighters Pass Vol. 2]]. Sakurai has claimed Kazuya was chosen over Heihachi due to Sakurai wanting to use the Devil Gene to make Kazuya unique.<ref>https://www.youtube.com/watch?v=iMy8Ah4eQ8g</ref> During the development of Kazuya, Sakurai focused on several things. First, making Kazuya's normal moves faithful to the ''Tekken'' series and his special movies being based on [[Devil Kazuya]]. Second, Kazuya's normal moves had to be placed on 1 button for use. Third, said attacks needed to be able to use the 8 directional inputs while being divided into both combo and high knockback moves to use<ref>https://twitter.com/KodyNOKOLO/status/1413181850143580163</ref>.
In the base game, the ''Tekken'' universe returns as one of {{SSBU|Pac-Man}}'s sprites in his [[Namco Roulette]] taunt, being a sprite of Heihachi. The universe would gain more content through DLC, with the Heihachi Mii Costume returning alongside Challenger Pack 6's release, then Kazuya Mishima a fighter, a stage, 39 songs, and 13 spirits added in Challenger Pack 10 as part of the [[Fighters Pass Vol. 2]].


===Fighter===
===Fighter===
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====Announcer====
====Announcer====
*'''[[Victory theme#Tekken announcer|Victory! Kazuya]]''' ([[DLC]]): Unlike other fighters, Kazuya does not have a victory theme. Rather, the announcer from ''Tekken 7'' ([[List of voice actors|Josh Keller]]) replaces the standard [[announcer]] and says "Kazuya Mishima wins!"
*'''[[Victory theme#Tekken announcer|Victory! Kazuya]]''' ([[DLC]]): Unlike other fighters, Kazuya does not have a victory theme. Rather, the announcer from ''Tekken 7'' ([[List of voice actors|Josh Keller]]) replaces the standard [[announcer]] and says "Kazuya Mishima wins!" only if the player wins a free-for-all or 1-on-1 game. Otherwise, no themes will be played nor the announcer will return in other game modes.


====Other====
====Other====
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