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(I just wanted to get the elephant in the room out of the way. The elephant in the room being that Lucas' DACUS is the only one that stops all of his sideways momentum) |
SuperSqank (talk | contribs) |
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==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
Prior to patch 1.0.4, DACUS was still possible in {{for3ds}}, with {{SSB4|Sheik}}, {{SSB4|Wario}}, {{SSB4|Donkey Kong}}, {{SSB4|Villager}}, {{SSB4|Robin}}, {{SSB4|Greninja}} and {{SSB4|Rosalina & Luma}} notably | Prior to patch 1.0.4, DACUS was still possible in {{for3ds}}. It overall functioned the same way, with the window to perform a DACUS being based on the length of the character's jumpsquat. However, the execution was considerable harder, due to the altered functionality of the C-stick in the game (assuming the player even had access to a C-stick, via a "New Nintendo 3DS" or an external controller).{{SSB4|Sheik}}, {{SSB4|Wario}}, {{SSB4|Donkey Kong}}, {{SSB4|Villager}}, {{SSB4|Robin}}, {{SSB4|Greninja}} and {{SSB4|Rosalina & Luma}} were a handful of characters who notably benefitted from the technique. As of version 1.0.4, however, no characters can DACUS at all and the technique was never possible in {{forwiiu}}. In ''[[Super Smash Bros. Ultimate]]'', the DACUS continues to remain absent from the game, which notably hinders {{SSBU|Snake}}, as his DACUS is a vital part of his metagame in ''Brawl''. | ||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] | ||
[[Category:Advanced techniques]] | [[Category:Advanced techniques]] |
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