Marth (SSBB): Difference between revisions
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Despite this, his nerfed combo and edgeguarding prowess still remains among the best relative to the cast, and the new mechanics of ''Brawl'' help alleviate one of his critical flaws in his poor [[recovery]]. Contrary to popular belief, Marth's overall range was increased relative to the cast, combined with the universal nerf of mobility options, this helps Marth zone out his opponents somewhat better than before. The removal of [[crouch cancelling]] also removes one of his weaknesses in ''Melee'', where many of his non-tipper moves were crouch-cancelable at low percents. His moves are also relatively stronger when tippered, giving him more KO potential. | Despite this, his nerfed combo and edgeguarding prowess still remains among the best relative to the cast, and the new mechanics of ''Brawl'' help alleviate one of his critical flaws in his poor [[recovery]]. Contrary to popular belief, Marth's overall range was increased relative to the cast, combined with the universal nerf of mobility options, this helps Marth zone out his opponents somewhat better than before. The removal of [[crouch cancelling]] also removes one of his weaknesses in ''Melee'', where many of his non-tipper moves were crouch-cancelable at low percents. His moves are also relatively stronger when tippered, giving him more KO potential. | ||
As such, while Marth has more potential KO options at high percents, he can only secure such KOs by fishing for them in neutral, which requires incredible reads and thus cannot be done consistently at high level play. Despite this, Marth is still a very favorable character at high level play, and has fared much better in the transition from ''Melee'' to ''Brawl'' than other top-tier veterans, such as {{SSBB|Captain Falcon}} and {{SSBB|Jigglypuff}}. | As such, while Marth has more potential KO options at high percents, he can only secure such KOs by fishing for them in neutral, which requires incredible reads and thus cannot be done consistently at high level play. Despite this, Marth is still a very favorable character at high level play, and, like Fox and Falco, has fared much better in the transition from ''Melee'' to ''Brawl'' than other top-tier veterans, such as {{SSBB|Captain Falcon}} and {{SSBB|Jigglypuff}}. | ||
===Aesthetics=== | ===Aesthetics=== |