Fast fall: Difference between revisions

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===Notes===
===Notes===
*The majority of characters has a falling speed increase of 60%. Only Link and Joker have a bigger increase, at 90%; Ryu, Ken and Piranha Plant have a lower increase at 40%, while Pichu has the lowest falling speed increase at 31.579%. Hero and Sephiroth normally have an increase of 60%, but it changes to 33% and 52.83% when under the effects of [[Acceleratle]] and [[Winged Form]], respectively.
*Bowser, Luigi, and the Ice Climbers are the only veteran characters in ''Ultimate'' who can surpass their fast-falling speeds from ''Melee'' this time around, but couldn't do so in the last games they appeared in (which are ''Smash 4'' and ''Brawl'', respectively). However, Luigi is a special case; his fast-falling speed in ''Smash 4'' was identical to his fast-falling speed in ''Melee''.
*Bowser, Luigi, and the Ice Climbers are the only veteran characters in ''Ultimate'' who can surpass their fast-falling speeds from ''Melee'' this time around, but couldn't do so in the last games they appeared in (which are ''Smash 4'' and ''Brawl'', respectively). However, Luigi is a special case; his fast-falling speed in ''Smash 4'' was identical to his fast-falling speed in ''Melee''.
*Out of every veteran character in ''Ultimate'' who can't surpass their fast-falling speed in ''Melee'', Kirby and Jigglypuff are tied for coming the closest; their fast-falling speeds in ''Ultimate'' (1.968 and 1.568, respectively) are just 0.032 units off from their fast-falling speeds in ''Melee'' (2.0 and 1.6, respectively).
*Out of every veteran character in ''Ultimate'' who can't surpass their fast-falling speed in ''Melee'', Kirby and Jigglypuff are tied for coming the closest; their fast-falling speeds in ''Ultimate'' (1.968 and 1.568, respectively) are just 0.032 units off from their fast-falling speeds in ''Melee'' (2.0 and 1.6, respectively).
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