3,415
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SomeoneElse (talk | contribs) m (→Spirit Battles: added in each of the Mii Brawlers' movesets and voices from Barret's spirit battle. From up to down, Wedge, Biggs, and Jessie, as shown in the battle from right to left. Also fixed a minor spelling mistake.) |
Autismo555 (talk | contribs) |
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*The larger-than-usual Mii Gunner's design represents Barret Wallace, a large, dark-skinned character whose right arm is outfitted with a firearm weapon. | *The larger-than-usual Mii Gunner's design represents Barret Wallace, a large, dark-skinned character whose right arm is outfitted with a firearm weapon. | ||
*The Mii Gunner's green Wild West Wear, without DLC, represents the green sleeveless vest jacket worn by Barret. | *The Mii Gunner's green Wild West Wear, without DLC, represents the green sleeveless vest jacket worn by Barret. | ||
*The Mii Brawler minions represent Biggs, Wedge, and Jessie, members of the eco-terrorist insurgent group AVALANCHE led by Barret at the beginning of ''Final Fantasy VII'' | *The Mii Brawler minions represent Biggs, Wedge, and Jessie, members of the eco-terrorist insurgent group AVALANCHE led by Barret at the beginning of ''Final Fantasy VII''. | ||
*The stage, music track, and Exploding Type items reference the beginning of ''Final Fantasy VII'' where AVALANCHE infiltrates the city of Midgar to destroy a Mako reactor by detonating a powerful bomb. | *The stage, music track, and Exploding Type items reference the beginning of ''Final Fantasy VII'' where AVALANCHE infiltrates the city of Midgar to destroy a Mako reactor by detonating a powerful bomb. | ||
*The Mii Brawler representing Jessie starting off with a Bob-omb and the Exploding Type items reference Jessie's specialty with explosives. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Barret's goal in ''Final Fantasy VII'' to save the Planet by destroying the Mako reactors which drains the Planet's lifestream. | *This spirit's Shield type references Barret's goal in ''Final Fantasy VII'' to save the Planet by destroying the Mako reactors which drains the Planet's lifestream. | ||
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|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Aerith's Theme}} | |rowspan="2"|{{SSBUMusicLink|Final Fantasy|Aerith's Theme}} | ||
|rowspan="2"|'''Spirit Battle inspiration:''' | |rowspan="2"|'''Spirit Battle inspiration:''' | ||
*The purple Zelda/Mii Swordfighter's design and costume represents Aerith Gainsborough, a | *The purple Zelda/Mii Swordfighter's design and costume represents Aerith Gainsborough, a female character who features a long dress and brown hair. | ||
*The Cloud minion references | *The default Cloud minion references his appearance as the main playable character in ''Final Fantasy VII'' becomes the leader of the party Aerith belongs to. | ||
*The stage and music track represent | *The stage and music track represent the Water Altar in the Forgotten City, where Aerith is killed by Sephiroth and is later laid to rest underneath the waters of the Forgotten City by Cloud. | ||
*Zelda's favored [[Din's Fire]], without DLC, and the Mii Swordfighter's moveset, with DLC, and the Health Recovery rule reference Aerith's | *The Health Recovery rule reference Aerith's role as a healer in ''Final Fantasy VII'' who uses her HP-restoring Limit Breaks. | ||
*The first battle condition references Cloud's role as Aerith's temporary bodyguard early on in ''Final Fantasy VII'' where he protects her from the Turks. | |||
*Zelda's favored [[Din's Fire]], without DLC, and the Mii Swordfighter's moveset, with DLC, and the Health Recovery rule reference Aerith's role as a White Mage in ''Final Fantasy VII'', who uses magicla attacks in battle. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type and Autoheal ability reference Aerith's utility and supportive Limit Breaks in ''Final Fantasy VII'', which includes her healing spells. | *This spirit's Support type and Autoheal ability reference Aerith's utility and supportive Limit Breaks in ''Final Fantasy VII'', which includes her healing spells. | ||
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|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}} | |{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Dog of the Duck Hunt | *The default Dog of the Duck Hunt represents Red XIII, a canine character with an orange-tinted color scheme. | ||
*The stage and music track represent Cosmo Canyon, a valley-like area which serves as the home of Red XIII and his tribe. | *The stage and music track represent Cosmo Canyon, a valley-like area which serves as the home of Red XIII and his tribe in ''Final Fantasy VII''. | ||
*The Uncontrollable Speed rule references how Red XIII has the highest speed stat in ''Final Fantasy VII'' and uses his Limit Breaks to increase the speed stats of his party members. | *The Uncontrollable Speed rule references how Red XIII has the highest speed stat in ''Final Fantasy VII'' and uses his Limit Breaks to increase the speed stats of his party members. | ||
*The | *The second battle condition references Sled Fang and Blood Fang, two of Red XIII's default Limit Break where he charges at an enemy surrounded by a spiraling forcefield. | ||
*Duck Hunt starts off with a Screw Attack, referencing Red XIII's ability to perform spinning pouncing attacks. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type and Speed ↑ ability further references Red XIII's high speed stats and his charging Sled Fang Limit Break in ''Final Fantasy VII''. | *This spirit's Attack type and Speed ↑ ability further references Red XIII's high speed stats and his charging Sled Fang Limit Break in ''Final Fantasy VII''. | ||
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|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}} | |{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The indigo Link represents Cid Highwind, a blonde character | *The indigo Link represents Cid Highwind, a blonde character who wields a handled blade weapon in battle and wears an indigo vest. | ||
*The stage represents the Highwind, the airship | *The stage represents the Highwind, the airship operated and piloted by Cid in ''Final Fantasy VII'' which is used to fly around in the overworld. | ||
*The stage, music track, and Jeff Assist Trophy enemy reference Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind. | *The stage, music track, and Jeff Assist Trophy enemy reference Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind. | ||
* | *Link's frequent down aerial smash attacks and "increased jump power" battle condition reference two of Cid's Limit Breaks, Boost Jump and Hyper Jump where he performs a high jump before striking down with his spear. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability further references Cid's Limit Breaks, where he performs a high jump before attacking. | *This spirit's Jump ↑ ability further references Cid's Limit Breaks, where he performs a high jump before attacking. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Roy Koopa represents Cait Sith, a smaller character who pilots a large, white vessel with a simple face in battle. | *Roy Koopa represents Cait Sith, a smaller character who pilots a large, white vessel with a simple face in battle. | ||
*The Mr. Game & Watch minions | *The default Mr. Game & Watch minions represent the Toy Soldiers summoned by Cait Sith's Limit Break, Slots, which can deal five times normal damage to enemies. | ||
*The stage represents the Gold Saucer, an amusement park with neon lights where the party first encounters Cait Sith in ''Final Fantasy VII''. | *The stage represents the Gold Saucer, an amusement park with neon lights where the party first encounters Cait Sith in ''Final Fantasy VII''. | ||
*The music track features a jazz style and a slow tempo, | *The music track features a jazz style and a slow tempo, referencing Cait Sith's music theme, which features a combination of a jazz-like style at a slow tempo. | ||
*The Mr. Game & Watch minions' frequent [[Judge]] references the randomness of Cait Sith's Slots Limit Break, which can feature different effects depending on the randomized number. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Cait Sith's supportive Limit Breaks in ''Final Fantasy VII''. | *This spirit's Support type references Cait Sith's supportive Limit Breaks in ''Final Fantasy VII''. | ||
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|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}} | |{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Sheik represents Yuffie, a female ninja with a green color scheme. | *The green Sheik represents Yuffie Kisaragi, a female ninja with a green color scheme. | ||
*The stage's background | *The stage's background features the Mechonis, representing the Da-chao Statue, a monolithic mountain sculpture overlooking Yuffie's homeland, Wutai in ''Final Fantasy VII''. | ||
*The | *The [[Beastball]], [[Black Hole]], [[Pitfall]], [[Soccer Ball]], and [[X Bomb]] items represent the Materia, multicolored spherical items in ''Final Fantasy VII'' which feature a variety of abilities, | ||
*The battle conditions reference Yuffie's role as a Thief in ''Final Fantasy VII'' who is often stealing Materia from different characters. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how Yuffie can join the party as an optional member in ''Final Fantasy VII''. | *This spirit's Support type references how Yuffie can join the party as an optional member in ''Final Fantasy VII''. | ||
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|{{SSBUMusicLink|Castlevania|Nothing to Lose}} | |{{SSBUMusicLink|Castlevania|Nothing to Lose}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Wolf | *The black Wolf represents Vincent Valentine, a "lone wolf" character who wears a black outfit with a red cloak. | ||
*The stage represents the Shinra Mansion, an abandoned mansion in Nibelheim where Vincent can be recruited in ''Final Fantasy VII''. | *The stage represents the Shinra Mansion, an abandoned mansion in Nibelheim where Vincent can be recruited in ''Final Fantasy VII''. | ||
*The music track | *The music track represents the boss battle theme against [[Dracula]], a vampire who often sleeps in a coffin, referencing how Vincent can be found sleeping in a coffin inside the Shinra Mansion's basement. | ||
*The Giant and Defense ↑ rules reference the Galian Beast, Vincent's first Limit Break where he transforms into a giant horned werewolf, which increases his defense stats by 20%. | *The Giant and Defense ↑ rules reference the Galian Beast, Vincent's first Limit Break where he transforms into a giant horned werewolf, which increases his defense stats by 20%. | ||
*Wolf's favored [[Blaster]] references Vincent's role as a Gunner in ''Final Fantasy VII'', who uses of firearms in battle. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type references how Vincent was originally a member of the Turks until he later joins Cloud's party. | *This spirit's Neutral type references how Vincent was originally a member of the Turks until he later joins Cloud's party. | ||
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|{{SSBUMusicLink|Final Fantasy|Those Who Fight (AC Version)}} | |{{SSBUMusicLink|Final Fantasy|Those Who Fight (AC Version)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Robin | *The white Robin represents Rufus Shinra, the CEO of Shinra Inc. who wears a white suit and a similar hairstyle. | ||
*The Mii Fighter minions' white Business Suits represent the Turks, a task force owned by Shinra Inc. | *The Mii Fighter minions' white Business Suits represent the Turks, a task force owned by Shinra Inc. who also serve as Rufus's bodyguards. | ||
*The stage and music track represent the top of the Shinra Building in Midgar, | *The Mii Swordfighter and Mii Brawler minions' designs each represent Reno, a red-headed swordsman, and Rude, a bald physical combatant. | ||
*The male Mii Gunner and the female Mii Gunner minions' designs each represent Tseng, the black-haired leader of the Turks, and Elena, the blonde female member of the Turks. | |||
*The stage and music track represent the top of the Shinra Building in Midgar, the location of Rufus's boss battle in ''Final Fantasy VII''. | |||
*The Exploding Type items reference Rufus' abilities, Think Fast and Up in Smoke during his boss battle in ''Final Fantasy VII Remake'', which features explosive and smoky effects. | *The Exploding Type items reference Rufus' abilities, Think Fast and Up in Smoke during his boss battle in ''Final Fantasy VII Remake'', which features explosive and smoky effects. | ||
*Robin starting off with a Steel Driver references the double-barrel shotgun used by Rufus during his boss battle. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Rufus and the Turks' eventual role in ''Final Fantasy VII'' to aid Cloud's party by defeating Sephiroth. | *This spirit's Support type references Rufus and the Turks' eventual role in ''Final Fantasy VII'' to aid Cloud's party by defeating Sephiroth. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The grey Giant Meta Ridley represents Bahamut ZERO, a giant pale dragon-like creature infused with cybernetics. | *The grey Giant Meta Ridley represents Bahamut ZERO, a giant pale dragon-like creature infused with cybernetics. | ||
*The stage and music track reference the battle against Bahamut SIN | *The stage and music track reference the battle against Bahamut SIN, another form of Bahamut which rampaged in a city outside of Midgar in ''Final Fantasy VII: Advent Children'', . | ||
*Meta Ridley's [[Plasma Scream]] Final Smash | *Meta Ridley's [[Plasma Scream]] Final Smash reference Bahamut ZERO's summoning sequence in ''Final Fantasy VII'' where it performs its signature move, Tera Flare, a destructive beam fired from outer space. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Bahamut ZERO's role as a summon in ''Final Fantasy VII''. | *This spirit's Support type references Bahamut ZERO's role as a summon in ''Final Fantasy VII''. | ||
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|rowspan="2"|{{SSBUMusicLink|Yoshi|Flower Field}} | |rowspan="2"|{{SSBUMusicLink|Yoshi|Flower Field}} | ||
|rowspan="2"|'''Spirit Battle inspiration:''' | |rowspan="2"|'''Spirit Battle inspiration:''' | ||
*The Mii Brawler's | *The Mii Brawler's kick-based moveset and the Cucco item represent the Chocobo, an avian farm animal who can perform kicking attacks in battle. | ||
*The Mii Brawler's Isaac Wing, without DLC, references the Chocobo's styled yellow feathers on its head, while the yellow Tracksuit references the Chocobo's yellow color scheme. | |||
*The white Kirby minion represents the Moogle, a round, white creature who is often seen floating in midair. | *The white Kirby minion represents the Moogle, a round, white creature who is often seen floating in midair. | ||
*The stage represents the Chocobo Farm, a green, farming location in ''Final Fantasy VII'' where Chocobos are bred and raised for racing. | *The stage represents the Chocobo Farm, a green, farming location in ''Final Fantasy VII'' where Chocobos are bred and raised for racing. | ||
*The music track | *The music track features an upbeat style, referencing the Chocobo's musical theme in the ''Final Fantasy'' series which also features an upbeat style. | ||
*Kirby | *The Kirby minion starts off with a Bob-omb, referencing Chocobo & Moogle's Moogle Blast ability in ''Final Fantasy VII Remake'' where Moogle throws a bomb at an enemy in battle. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↑ ability references the Chocobo's ability to run at high speeds. | *This spirit's Speed ↑ ability references the Chocobo's ability to run at high speeds. | ||
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|{{SSBUMusicLink|Final Fantasy|JENOVA}} | |{{SSBUMusicLink|Final Fantasy|JENOVA}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The larger-than-normal Zero Suit Samus represents Shiva, a large, curvaceous female character with a blue color scheme. | *The larger-than-normal default Zero Suit Samus represents Shiva, a large, curvaceous female character with a blue color scheme. | ||
*The stage | *The stage and Freezie item reference Shiva's ability to control ice and use ice-based attacks in the ''Final Fantasy'' series. | ||
*The music track represents JENOVA, a female humanoid character similar to Shiva who both appear in ''Final Fantasy VII''. | *The music track represents JENOVA, a female humanoid character similar to Shiva who both appear in ''Final Fantasy VII''. | ||
*The Krystal Assist Trophy further references Shiva's design, blue color scheme, and ability to use ice-based attacks, as well Shiva's role as a summon in the ''Final Fantasy'' series. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type further references Shiva's role as a summon in ''Final Fantasy VII''. | *This spirit's Support type further references Shiva's role as a summon in ''Final Fantasy VII''. | ||
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|{{SSBUMusicLink|Final Fantasy|Fight On!}} | |{{SSBUMusicLink|Final Fantasy|Fight On!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Giant Bowser represents Ifrit, a giant | *The red Giant Bowser represents Ifrit, a giant horned character who features a red color scheme. | ||
*The stage and music track reference the Ifrit boss battle in ''Crisis Core: Final Fantasy VII'' where Zack Fair battles Ifrit in a similar fiery setting. | *The stage and music track reference the Ifrit boss battle in ''Crisis Core: Final Fantasy VII'' where Zack Fair battles Ifrit in a similar fiery setting. | ||
*The Lava Floor hazard | *The stage and Lava Floor hazard reference signature ability, Hellfire, which engulfs the summoner's enemies with fire and inflicts fire damage. | ||
*The Attack Power ↑ rule references Ifrit's usage of powerful fire-based attacks. | |||
*The Attack Power ↑ and Move Speed ↑ rules reference Ifrit's appearance as a summon in ''Final Fantasy VII Remake'' where it can perform quick and powerful attacks on an enemy. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack and Fire Attack ↑ ability further reference Ifrit's red color scheme and usage of fire-based attacks. | *This spirit's Attack and Fire Attack ↑ ability further reference Ifrit's red color scheme and usage of fire-based attacks. |
edits