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Iron Warrior (talk | contribs) m (→Neutral attacks: Not sure where the 17 value came from, infinites don't have such limitations on the amount of consecutive attacks they can have and it's verifiably (and easily) possible to acquire 20+ combos with this move in training mode regardless of character or stage position. Changing to be consistent with other infinites, I'd appreciate explanation if I'm wrong about this or the 5 value given for the normal combo.) |
(Undid edit by Iron Warrior: Bayo's is not an infinite - hold the button and she will still eventually break the combo for a 17-hit maximum.) Tag: Undo |
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|[[Banjo]] & [[Kazooie]] || 3 / 2+infinite || {{GameIcon|SSBU}} | |[[Banjo]] & [[Kazooie]] || 3 / 2+infinite || {{GameIcon|SSBU}} | ||
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| [[Bayonetta]] || | | [[Bayonetta]] || 5 (up to 17) || {{GameIcon|SSB4}} {{GameIcon|SSBU}} | ||
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| [[Bowser]] || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}} | | [[Bowser]] || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}} |