Dark Pit (SSBU): Difference between revisions

m (Undid edit by 109.26.47.238: Not a template argument and apparently Sakurai said Pit is 13, so Dark Pit would be similar)
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As in ''SSB4'', Dark Pit is almost completely identical to {{SSBU|Pit}}. Unlike in ''SSB4'', he no longer has a weaker [[forward tilt]] or a smaller neutral finisher; because of these changes, he now has a completely identical non-special moveset to his original counterpart, with the only mechanical differences between him and Pit being his neutral special ([[Silver Bow]]), side special ([[Electroshock Arm]]), and Final Smash ([[Dark Pit Staff]]). These mechanical differences, while few, are fairly notable: Silver Bow's arrows are faster and stronger but have reduced control, making them more useful as standard projectiles than for edgeguarding or zoning; Electroshock Arm launches at a lower angle, making it better at the edge as a KOing move than Upperdash Arm, but worse from across the stage; and Dark Pit Staff fires a long beam instead of being a focused attack like [[Lightning Chariot]], making it better for catching multiple opponents scattered around, but the move has less power to compensate.
As in ''SSB4'', Dark Pit is almost completely identical to {{SSBU|Pit}}. Unlike in ''SSB4'', he no longer has a weaker [[forward tilt]] or a smaller neutral finisher; because of these changes, he now has a completely identical non-special moveset to his original counterpart, with the only mechanical differences between him and Pit being his neutral special ([[Silver Bow]]), side special ([[Electroshock Arm]]), and Final Smash ([[Dark Pit Staff]]). These mechanical differences, while few, are fairly notable: Silver Bow's arrows are faster and stronger but have reduced control, making them more useful as standard projectiles than for edgeguarding or zoning; Electroshock Arm launches at a lower angle, making it better at the edge as a KOing move than Upperdash Arm, but worse from across the stage; and Dark Pit Staff fires a long beam instead of being a focused attack like [[Lightning Chariot]], making it better for catching multiple opponents scattered around, but the move has less power to compensate.


However, Dark Pit's differences are marginal compared to other [[Echo Fighters]] (such as {{SSBU|Lucina}}, {{SSBU|Chrom}}, and {{SSBU|Ken}}). Aside from [[matchup]]s where Dark Pit's higher power or Pit's better camping ability would prove better, choosing Dark Pit over Pit is almost entirely up to personal preference.
While Dark Pit's differences are more significant compared to some [[Echo Fighters]] (such as {{SSBU|Daisy}}, {{SSBU|Richter}} and {{SSBU|Dark Samus}}), they are marginal compared to others (such as {{SSBU|Lucina}}, {{SSBU|Chrom}}, and {{SSBU|Ken}}). Effectively, this makes Dark Pit interchangeable with Pit, with the choice between either in each [[match-up]] being dictated mainly by the opponent's ability to deal with their respective neutral specials and, to a much lesser extent, side specials.


===Aesthetics===
===Aesthetics===
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