Donkey Kong (SSB4): Difference between revisions

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===Throws/other attacks===
===Throws/other attacks===
*{{buff|All grabs have increased ranges. Standing and dash grabs can also now grab certain characters hanging on an edge.}}<ref>[https://m.youtube.com/watch?v=n1bnkhmTbgI| Video demonstrating Donkey Kong being able to grab ledge-hanging opponents]</ref>
*{{buff|All grabs have increased ranges. Standing and dash grabs can also now grab certain characters hanging on an edge.}}<ref>[https://youtube.com/watch?v=n1bnkhmTbgI Video demonstrating Donkey Kong being able to grab ledge-hanging opponents]</ref>
*{{buff|Dash grab has decreased ending lag (FAF 50 → 39).}}
*{{buff|Dash grab has decreased ending lag (FAF 50 → 39).}}
*{{nerf|Standing and pivot grabs have increased ending lag (FAF 30 → 31 (standing), FAF 36 → 37 (pivot)). Pivot grab also has increased start-up lag (frame 10 → 11).}}
*{{nerf|Standing and pivot grabs have increased ending lag (FAF 30 → 31 (standing), FAF 36 → 37 (pivot)). Pivot grab also has increased start-up lag (frame 10 → 11).}}