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==Games with elements appearing in the ''Super Smash Bros.'' series== | ==Games with elements appearing in the ''Super Smash Bros.'' series== | ||
The ''Banjo-Kazooie'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 4 games. The latest game represented in this universe is ''{{iw|wikipedia|Banjo-Kazooie: Nuts & Bolts}}'', released on November 11, 2008. | |||
===''{{iw|mariowiki|Diddy Kong Racing}}''=== | ===''{{iw|mariowiki|Diddy Kong Racing}}''=== | ||
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**{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}"''': A new faster-paced trap arrangement of the game's title sequence theme. | **{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}"''': A new faster-paced trap arrangement of the game's title sequence theme. | ||
**{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}"''': An arrangement of the background track for the opening Spiral Mountain area, composed by the game's original composer, Grant Kirkhope. This track also contains brief excerpts from other songs from this game, such as Gruntilda's Lair, Treasure Trove Cove, Rusty Bucket Bay, and Freezeezy Peak. | **{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}"''': An arrangement of the background track for the opening Spiral Mountain area, composed by the game's original composer, Grant Kirkhope. This track also contains brief excerpts from other songs from this game, such as Gruntilda's Lair, Treasure Trove Cove, Rusty Bucket Bay, and Freezeezy Peak. | ||
**{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Victory! Banjo & Kazooie}}"''': A remix of the track that plays when collecting a Jiggy in this game. | |||
**{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}}"''': A jazz-inspired remix of the background track for the first level in this game, Mumbo's Mountain. | **{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}}"''': A jazz-inspired remix of the background track for the first level in this game, Mumbo's Mountain. | ||
**{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}"''': A techno remix of the background track for the second level in this game, Treasure Trove Cove. | **{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}"''': A techno remix of the background track for the second level in this game, Treasure Trove Cove. | ||
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**{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Gobi's Valley}}"''': A surf rock remix of the background track for the sixth level in this game, Gobi's Valley. Also contains an extended remix of the Gruntilda's Lair theme, used for the hub world in ''Banjo-Kazooie''. | **{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Gobi's Valley}}"''': A surf rock remix of the background track for the sixth level in this game, Gobi's Valley. Also contains an extended remix of the Gruntilda's Lair theme, used for the hub world in ''Banjo-Kazooie''. | ||
**{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Mad Monster Mansion}}"''': A bombastic pop remix of the background track for the seventh level of this game, Mad Monster Mansion. | **{{gameIcon|ssbu}} '''"{{SSBUMusicLink|Banjo-Kazooie|Mad Monster Mansion}}"''': A bombastic pop remix of the background track for the seventh level of this game, Mad Monster Mansion. | ||
===''{{s|wikipedia|Banjo-Tooie}}''=== | ===''{{s|wikipedia|Banjo-Tooie}}''=== | ||
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*Playable Characters: | *Playable Characters: | ||
**{{gameIcon|ssbu}} Banjo & Kazooie's up taunt in ''Ultimate'' is based on an idle animation from this game. | **{{gameIcon|ssbu}} Banjo & Kazooie's up taunt in ''Ultimate'' is based on an idle animation from this game. | ||
** | **{{gameIcon|ssbu}} Banjo & Kazooie's [[perfect shield]] animation in ''Ultimate'' may be based on another idle animation from this game, although this could also be a reference to Extra Life statues from the original ''Banjo-Kazooie''. | ||
**{{gameIcon|ssbu}} Banjo grabs ledges with one hand in ''Ultimate'' as he does in ''Nuts & Bolts'', as opposed to doing so with both hands as in ''Banjo-Tooie''; this may, however, be a coincidence. | **{{gameIcon|ssbu}} Banjo grabs ledges with one hand in ''Ultimate'' as he does in ''Nuts & Bolts'', as opposed to doing so with both hands as in ''Banjo-Tooie''; this may, however, be a coincidence. | ||
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