Sephiroth (SSBU): Difference between revisions
→Moveset
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|usdesc=An omnidirectional slash with a brief charge time, indicated by a directional arrow which points towards Sephiroth's travel direction before he begins moving. It travels similarly to moves like [[Fire Fox]]. Grounded versions of both moves will stop at edges, and the aerial versions can pass through platforms if down is held on the control pad. Its functionality changes based on whether the special move button is tapped or held. | |usdesc=An omnidirectional slash with a brief charge time, indicated by a directional arrow which points towards Sephiroth's travel direction before he begins moving. It travels similarly to moves like [[Fire Fox]]. Grounded versions of both moves will stop at edges, and the aerial versions can pass through platforms if down is held on the control pad. Its functionality changes based on whether the special move button is tapped or held. | ||
If the special move button is tapped, Sephiroth performs '''Blade Dash''', which deals a single hit, travels less distance and can snap to the edge. It deals low damage, but has moderately low ending and landing lag, allowing it to be used as a movement option. | If the special move button is tapped, Sephiroth performs '''Blade Dash''', which deals a single hit, travels less distance and can snap to the edge. It deals low damage, but has moderately low ending and landing lag, allowing it to be used as a movement option. | ||
If the special move button is held down, it becomes '''Octaslash''', a dashing flurry of slashes that, true to its name, hits eight times, gaining significantly more power and slightly increased travel distance. It deals high damage and is an effective combat move, but has high ending lag and extremely high landing lag (one of the highest for an up special). It is unable to grab the edge until the attack has ended; however, its large hitbox can be used to deter opponents from camping an edge. If Sephiroth starts a midair Octaslash and aims diagonally at the ground, he will travel along the ground as he moves, similarly to [[Fire Wolf]]. If he aims directly down towards the ground, however, Sephiroth | If the special move button is held down, it becomes '''Octaslash''', a dashing flurry of slashes that, true to its name, hits eight times, gaining significantly more power and slightly increased travel distance. It deals high damage and is an effective combat move, but has high ending lag and extremely high landing lag (one of the highest for an up special). It is unable to grab the edge until the attack has ended; however, its large hitbox can be used to deter opponents from camping an edge. If Sephiroth starts a midair Octaslash and aims diagonally at the ground, he will travel along the ground as he moves, similarly to [[Fire Wolf]]. If he aims directly down towards the ground, however, Sephiroth will cancel the attack and enter landing lag. Octaslash's hits also have significant [[hitlag]] for visual effect when successful, causing the move to slow down and last longer. Octaslash has great range overall, not only extending far in front of Sephiroth, but also having great reach above and below him; when combining this with the fact that every successive hit has only a 1 frame gap, this makes the move excellent for 2 frame punishing nearly every character when timed correctly. | ||
When using Octaslash, Sephiroth may say {{ja|消え去れ|Kiesare.}} ("Disappear."), {{ja|愚かな|Oroka na.}} ("Foolish."), or {{ja|恐怖を刻もう|Kyoufu o kizamou.}} ("I shall carve terror.") | When using Octaslash, Sephiroth may say {{ja|消え去れ|Kiesare.}} ("Disappear."), {{ja|愚かな|Oroka na.}} ("Foolish."), or {{ja|恐怖を刻もう|Kyoufu o kizamou.}} ("I shall carve terror.") | ||
|dsname=Scintilla | |dsname=Scintilla |