List of spirits (Minecraft series): Difference between revisions

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|{{SSBUMusicLink|Minecraft|Clockwork Crafter}}
|{{SSBUMusicLink|Minecraft|Clockwork Crafter}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Zombie Team and the third battle condition reference the zombie's tendency of spawning in groups.
*The Zombie Team references how the Zombies appear in groups.
*The stage's nighttime cycle references the zombies appearing at nighttime in ''Minecraft''.
*The stage's nighttime cycle references how the Zombies appear at nighttime in ''Minecraft''.
*The Slow Super Armor battle condition references the zombies having low speed but can have armor.
*The stage and music reference the Zombie's appearance in ''Minecraft''.
*The Slow Super Armor battle condition references how the Zombies have low speed but can occasionally wear armor.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fire Weakness ability references the zombies burning up in daylight where they will catch fire and disintegrate.
*This spirit's Fire Weakness ability references how the Zombies burn up in daylight where they will catch fire and disintegrate.
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|rowspan="2"|{{SSBUMusicLink|Minecraft|Toys on a Tear}}
|rowspan="2"|{{SSBUMusicLink|Minecraft|Toys on a Tear}}
|rowspan="2"|
|rowspan="2"|
*Mr. Game & Watch’s yellow coloration, without DLC, is slightly green, referencing the creeper's green color scheme.
*Mr. Game & Watch's yellow coloration, without DLC, is slightly green, referencing the Creeper's green color scheme.
*The Mii Brawler’s costume, with DLC, represents the creeper.
*The Mii Brawler's costume, with DLC, represents the Creeper.
*The Mr. Game & Watch/Mii Brawler Team references the creeper appearing in groups.
*The stage and music reference the Creeper's appearance in ''Minecraft''.
*The Bomber item, and the battle conditions, and this spirit's Fire Attack ↑ ability reference the creeper's tendency of exploding.  
*The Bomber item and this spirit's Fire Attack ↑ ability reference the Creeper's tendency of exploding.  
*The fighters, when using the Bomber stop in place before the Bomber explodes, which also references how a creeper stops moving before it explodes.
*The Bomber item, when used, features the player stopping in place before it explodes, referencing how a Creeper stops moving before it explodes.
*The third battle condition references how the Creepers spawn in groups.
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|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}}×6 (Moveset [[Shot Put|1]][[Onslaught|1]][[Soaring Axe Kick|1]][[Head-On Assault|1]], Creeper Mask, Creeper Outfit)<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}}×6 (Moveset [[Shot Put|1]][[Onslaught|1]][[Soaring Axe Kick|1]][[Head-On Assault|1]], Creeper Mask, Creeper Outfit)<ref group="SB" name="DLC"/>
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|{{SSBUMusicLink|Minecraft|Clockwork Crafter}}
|{{SSBUMusicLink|Minecraft|Clockwork Crafter}}
|
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*Link and the skeletons are both equipped with bows and arrows.
*Link and the Skeletons are both equipped with bows and arrows.
*The number of Links reference the skeleton's tendency of spawning in groups.
*The number of Links reference how the Skeletons appear in groups.
*The stage's nighttime cycle references the skeletons appearing at nighttime in ''Minecraft''.
*The stage's nighttime cycle references how the Skeletons appear at nighttime in ''Minecraft''.
*Link's favored [[Bow and Arrows]], the Sudden Final Smash rule, and this spirit's Shooting Attack ↑ ability reference the skeleton's ability to attack the player by shooting arrows from its bow.
*The stage and music reference the Skeleton's appearance in ''Minecraft''.
*Link's favored [[Bow and Arrows]] and his [[Ancient Bow and Arrow]] Final Smash reference the Skeleton's ability to attack the player by shooting arrows from its bow.
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|{{SSBUMusicLink|Minecraft|Halland / Dalarna}}
|{{SSBUMusicLink|Minecraft|Halland / Dalarna}}
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*Kirby and the slime are both blob-like characters.
*Kirby and the Slime are both blob-like characters.
*The second battle condition and this spirit's Jump ↑ ability reference the slimes' ability to jump and attack the player
*The stage and music reference the Slime's appearance in ''Minecraft''.
*The third battle condition reference the slimes' ability to split into smaller, weaker slimes when defeated.
*The second battle condition and this spirit's Jump ↑ ability reference the Slimes' ability to jump and attack the player
*The third battle condition reference the Slimes' ability to split into smaller, weaker Slimes when defeated.
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|{{SSBUMusicLink|Minecraft|Glide}}
|{{SSBUMusicLink|Minecraft|Glide}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Enderman Team references the endermen's tendency of spawning in groups.
*The Enderman Team references how the Endermen appears in groups.
*The stage's nighttime cycle references the endermen appearing at nighttime in ''Minecraft''.
*The stage's nighttime cycle references how the Endermen appear at nighttime in ''Minecraft''.
*The Abra Poké Ball Pokémon, the Move Speed ↑ rule, and the POW Block item reference the Endermen's ability to teleport, pick up blocks, and increase their speed when hostile towards the player.
*The music references how the Elytra, the item used in the Glide minigame, is found in the End which the Endermen inhabit.
*The music could reference the fact that the Elytra, the item prominently used in the Glide minigame, is found in the End, where endermen prominently appear.
*The Abra Poké Ball Pokémon features Abra teleporting, referencing the Endermen's ability to teleport
*The POW Block item references the Enderman's ability to pick up blocks.
*The Move Speed ↑ rule references the Enderman's ability to increase their speed when hostile towards the player.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Water Weakness ability references the endermen's vulnerability to water.
*This spirit's Water Weakness ability references the Endermen's vulnerability to water.
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|{{SSBUMusicLink|Minecraft|Earth}}
|{{SSBUMusicLink|Minecraft|Earth}}
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|
*The Giant R.O.B. represents the Iron Golem, a giant, metallic, autonomous character who protects the villagers and can be build by the player in ''Minecraft''.
*The Giant R.O.B. and the Iron Golem are both giant, metallic, autonomous characters.
*The minions represents the villagers, with the minions' smaller-than-usual size reflecting the the size difference between the villagers and the Iron Golem.
*The smaller-than-usual Steve and Alex minions represent the Villagers, reflecting the size difference between the Villagers and the Iron Golem.
*The stage references the villagers appearing in the background, with the stage's daytime cycle also referencing how the villagers often appear during the daytime.
*The stage's daytime cycle references how the Villagers often appear during the daytime, who appear as background characters.
*The Cucco item references the chickens prominently featured in ''Minecraft''.
*The Cucco item references the chickens featured in ''Minecraft''.
*The battle conditions and this spirit's Grab type, Strong Throw ability reference the Iron Golem's high knockback resistance and their ability to throw hostile mobs when they attack the villagers.
*The Super Armor battle condition references the Iron Golem's high knockback resistance
*R.O.B's favored grab and throws and this spirit's Grab type and Strong Throw ability reference the Iron Golem's ability to throw hostile mobs when they attack the villagers.
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|•The floor is lava<br>•Hostile assist trophies will appear<br>•The enemy favors neutral air attacks
|•The floor is lava<br>•Hostile assist trophies will appear<br>•The enemy favors neutral air attacks
|{{SSBUMusicLink|Minecraft|Glide}}
|{{SSBUMusicLink|Minecraft|Glide}}
|'''Spirit Battle inspiration:'''
|
*The Giant Metal Jigglypuff and the Ghast are both giant, monochromatic characters who can float in midair.
*The Giant Metal Jigglypuff and the Ghast are both giant, monochromatic characters who can float in midair.
*The stage and Lava Floor hazard reference the Nether, a hellish dimension in ''Minecraft'' filled with fire and lava which the Ghasts inhabit.
*The stage and Lava Floor hazard reference the Nether, a hellish dimension of fire and lava which the Ghasts inhabit.
*The Andross Assist Trophy enemy references the Ghast being a blocky, monochromatic, face-like apparition with the ability to shoot projectiles at the player.
*The music references the Ghast's appearance in ''Minecraft''.
----'''Other trivia:'''
*The Andross Assist Trophy enemy references how Andross and Ghast are both floating blocky, monochromatic, face-like apparitions who can shoot projectiles at the player.
*This spirit's Air Attack ↑ ability references the Ghast's ability to shoot fire charges at the player while floating in midair.
*Jigglypuff's favored neutral air attacks and this spirit's Air Attack ↑ ability reference the Ghast's ability to attack the player while floating in midair.
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|rowspan="2"|{{SSBUMusicLink|Metal Gear|Cavern}}
|rowspan="2"|{{SSBUMusicLink|Metal Gear|Cavern}}
|rowspan="2"|
|rowspan="2"|
*The Gold Alex/Mii Brawler Team references the piglins' tendency of spawning in groups, as well as occasionally being equipped with golden armor. Two of the fighters are tiny, referencing the baby piglins.
*The Mii Brawler's Pig costume, with DLC, references the unused [https://minecraft.gamepedia.com/File:Pigman.png Pigmen] mobs [https://minecraft.gamepedia.com/Piglin#History that would be replaced with villagers].
*The Mii Brawler's Pig costume, with DLC, references the [https://minecraft.gamepedia.com/File:Pigman.png pigmen], unused mobs [https://minecraft.gamepedia.com/Piglin#History that would be replaced with villagers].
*The Gold Alex/Mii Brawler Team references how the Piglins appear in groups equipped with golden armor and weapons, while the two Tiny fighters reference the baby Piglins.
*The stage and music references the Crimson Forest, a cavernous forest-like biome in the Nether where piglins are prominently featured.
*The stage and music reference the Crimson Forest, a cavernous forest-like biome in the Nether which the Piglins inhabit.
*The fighters starting off with a Killing Edge and this spirit's Weapon Attack ↑ ability and the references how the piglins can wield a Golden Sword.
*The fighters starting off with a Killing Edge and this spirit's Weapon Attack ↑ ability reference the Golden Sword the Piglins wield.
*The second battle conditions references the piglins' nature to attack the player if they attack a piglin.
*The second battle condition references how Piglins spawn in groups and attack the player if they attack a Piglin.
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|style="background-color:#EEE;"|•Gold {{SSBU|Mii Brawler}} Team {{Head|Mii Brawler|g=SSBU|s=20px}}×7 (×2 Tiny) (Moveset [[Shot Put|1]][[Onslaught|1]][[Soaring Axe Kick|1]][[Head-On Assault|1]], Pig Mask, Pig Outfit)<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|•Gold {{SSBU|Mii Brawler}} Team {{Head|Mii Brawler|g=SSBU|s=20px}}×7 (×2 Tiny) (Moveset [[Shot Put|1]][[Onslaught|1]][[Soaring Axe Kick|1]][[Head-On Assault|1]], Pig Mask, Pig Outfit)<ref group="SB" name="DLC"/>
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|{{SSBUMusicLink|Minecraft|The Arch-Illager}}
|{{SSBUMusicLink|Minecraft|The Arch-Illager}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The giant Ridley and the Ender dragon are both draconian enemies.
*The giant Ridley and the Ender Dragon are both draconian enemies.
*The Enderman minions and the stage reference the End, an area in the void where the Ender dragon and the endermen are encountered.  
*The Enderman minions reference how the Ender Dragon and the Enderman both inhabit the End.
*The stage's layout also references the obsidian pillars in the End where the Ender dragon is prominently seen flying around.
*The stage references the obsidian pillars in the End where the Ender Dragon is often seen flying around in ''Minecraft''.
*Ridley starts off with 200 HP and the Endermen minions each start with 50 HP, referencing the exact number of HP the Ender dragon and the endermen have in ''Minecraft''.
*The music references how the Arch-Illager and the Ender Dragon are both ''Minecraft'' bosses.
*The Health Recovery rule and stamina battle condition reference the Ender dragon's ability to frequently regain its health by using the end crystal on each pillar.
*The Health Recovery rule references the Ender Dragon's ability to frequently regain its health by using the end crystal on each obsidian pillar.
*Ridley starts off with 200 HP, referencing the exact number of HP the Ender Dragon has in ''Minecraft''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Mouthful of Curry ↑ ↑ ability references the Ender Dragon's ability to breathe powerful toxic breath attacks.
*This spirit's Mouthful of Curry ↑ ↑ ability references the Ender Dragon's ability to breathe powerful toxic breath attacks.
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