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*Roy is referred within the game files with the codename "EMBLEM", which obviously comes from his series. | *Roy is referred within the game files with the codename "EMBLEM", which obviously comes from his series. | ||
*Roy does not feature a sheath during gameplay and his "Challenger Approaching" screen like Marth does; this is considered unusual, as Roy has a sheath in his victory poses, official art, character select portrait and all three of his trophies, as well as his unused Classic Mode introduction. | *Roy does not feature a sheath during gameplay and his "Challenger Approaching" screen like Marth does; this is considered unusual, as Roy has a sheath in his victory poses, official art, character select portrait and all three of his trophies, as well as his unused Classic Mode introduction. | ||
**This also happens in ''Smash 4'' and ''Ultimate'' but the sheath appears when he uses his [[Critical Hit|Final Smash]]. | |||
*Roy is the very first playable character in the ''Super Smash Bros.'' series to have debuted in the 21st century as well as the only one in ''Melee''. | *Roy is the very first playable character in the ''Super Smash Bros.'' series to have debuted in the 21st century as well as the only one in ''Melee''. | ||
*Roy and {{SSBM|Marth}} are the only two characters in ''Melee'' that speak Japanese even in the international release. | *Roy and {{SSBM|Marth}} are the only two characters in ''Melee'' that speak Japanese even in the international release. | ||
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*Ironically, Roy's sword trails indicate that the sweetspot is at the tip of the sword. | *Ironically, Roy's sword trails indicate that the sweetspot is at the tip of the sword. | ||
*Possibly as a result for his somewhat high learning curve and being a popular low-tier substitute for high-level smashers such as {{Sm|Mew2King}} and {{Sm|Ken}}, the term "skilled Roy" is a common gag inside the ''Melee'' community for being an unbeatable character, with the phrase "A skilled Roy can beat any {{SSBM|Fox}}. This is why I main Roy." being a good example of it. | *Possibly as a result for his somewhat high learning curve and being a popular low-tier substitute for high-level smashers such as {{Sm|Mew2King}} and {{Sm|Ken}}, the term "skilled Roy" is a common gag inside the ''Melee'' community for being an unbeatable character, with the phrase "A skilled Roy can beat any {{SSBM|Fox}}. This is why I main Roy." being a good example of it. | ||
*Roy's [[Counter]] does not have a limit to its maximum damage. If 3 or 4 Roys continuously counter each other, they can drive the damage of the counter's hitbox past 512, which [https://www.youtube.com/watch?v=LHnCOSZ-tf4 crashes the game]. This is because hitboxes in ''Melee'' only have room to store 9 bits for damage, which equals a maximum of 511 before it overflows into other code. | *Roy's [[Counter]] does not have a limit to its maximum damage. If 3 or 4 Roys continuously counter each other, they can drive the damage of the counter's hitbox past 512, which [https://www.youtube.com/watch?v=LHnCOSZ-tf4 crashes the game]. This is because hitboxes in ''Melee'' only have room to store 9 bits for damage, which equals a maximum of 511 before it overflows into other code. | ||
*Roy is one of the characters other than {{SSBM|Marth}} that can perform the [[Whispy blink glitch]]. | *Roy is one of the characters other than {{SSBM|Marth}} that can perform the [[Whispy blink glitch]]. |
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