Ike (SSBU)/Floor attack (front): Difference between revisions

no edit summary
mNo edit summary
No edit summary
 
Line 6: Line 6:
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|24}}
{{HitboxTableTitle|Hit 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 28: Line 28:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Hit 2|24}}
{{HitboxTableTitle|Hit 2|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 77: Line 77:


{{FrameIconLegend|lag=y|hitbox=y|intangible=y|vulnerable=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|intangible=y|vulnerable=y|interruptible=y}}
==Trivia==
*Despite Ike attacking with his sword, the hitboxes use standard kick sound effects instead of Ragnell's characteristic slash sounds. This is not the case for his [[../Floor attack (back)|back floor attack]] and [[../Floor attack (trip)|trip attack]].


{{MvSubNavIke|g=SSBU}}
{{MvSubNavIke|g=SSBU}}
[[Category:Ike (SSBU)]]
[[Category:Ike (SSBU)]]
[[Category:Floor attacks (SSBU)]]
[[Category:Floor attacks (SSBU)]]