Wolf (SSBB): Difference between revisions
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*Wolf has a few air animations directly carried over from {{SSBB|Fox}}, which include his air dodge animation and his forward, upward, and downward item throwing animations, he also has a few borrowed animations from {{SSBB|Sonic}}, such as his up-air (which is used as Wolf's up-smash) and his neutral-air. | *Wolf has a few air animations directly carried over from {{SSBB|Fox}}, which include his air dodge animation and his forward, upward, and downward item throwing animations, he also has a few borrowed animations from {{SSBB|Sonic}}, such as his up-air (which is used as Wolf's up-smash) and his neutral-air. | ||
*[[Masahiro Sakurai]] stated that Wolf, along with {{SSBB|Jigglypuff}} and {{SSBB|Toon Link}}, were almost cut from ''Brawl'' due to time constraints and their late consideration for inclusion in the game, hence why they are excluded from and cannot be unlocked while playing through the main [[Subspace Emissary]] story. His popularity and similarities to Fox and {{SSBB|Falco}} were key to his inclusion in ''Brawl''<ref>[http://www.sourcegaming.info/2015/08/17/sakuraibrawlquestions/]</ref>. This explains why he uses so many animations from other characters and why some of said animations are bugged. It also explains why he looks less polished than other newcomers. | *[[Masahiro Sakurai]] stated that Wolf, along with {{SSBB|Jigglypuff}} and {{SSBB|Toon Link}}, were almost cut from ''Brawl'' due to time constraints and their late consideration for inclusion in the game, hence why they are excluded from and cannot be unlocked while playing through the main [[Subspace Emissary]] story. His popularity and similarities to Fox and {{SSBB|Falco}} were key to his inclusion in ''Brawl''<ref>[http://www.sourcegaming.info/2015/08/17/sakuraibrawlquestions/]</ref>. This explains why he uses so many animations from other characters and why some of said animations are bugged. It also explains why he looks less polished than other newcomers. | ||
*Wolf was included due to heavy considerations and requests. However, Sakurai stated that someone else from the Star Fox series was planned, Although Sakurai considered [[Krystal]], he ended up replacing her with ''Wolf'' as he would need less development than Krystal and due to poor | *Wolf was included due to heavy considerations and requests. However, Sakurai stated that someone else from the Star Fox series was planned, Although Sakurai considered [[Krystal]], he ended up replacing her with ''Wolf'' as he would need less development than Krystal and due to poor timing. Wolf was also able to behave like [[Fox]] and [[Falco]] in terms of movement. | ||
timing. Wolf was also able to behave like [[Fox]] and [[Falco]] in terms of movement. | |||
*Oddly, in [[The Subspace Emissary]], Wolf's fast falling speed (1.9) is lower than his regular falling speed (2.142). This means that he can actually slow down by his descent in midair by fast falling. This also occurs with [[Metal Mario]] in the original ''[[Super Smash Bros.]]'' | *Oddly, in [[The Subspace Emissary]], Wolf's fast falling speed (1.9) is lower than his regular falling speed (2.142). This means that he can actually slow down by his descent in midair by fast falling. This also occurs with [[Metal Mario]] in the original ''[[Super Smash Bros.]]'' | ||
*Wolf was the last character to be confirmed for ''Super Smash Bros. Brawl'' due to being confirmed on the ''Smash Dojo'' website on March 31st, 2008, two months after the game's initial release. | *Wolf was the last character to be confirmed for ''Super Smash Bros. Brawl'' due to being confirmed on the ''Smash Dojo'' website on March 31st, 2008, two months after the game's initial release. |