Spam: Difference between revisions
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'''Spam''' refers to the practice of using a certain move repetitively. [[Projectile|Projectiles]] are the most used spamming moves. This action is sometimes considered [[cheap]], especially when a player uses the same attacks all the time. Some players will use different attacks but will have a tendency to use spammy attacks more often. [[Juggle|Juggling]] an opponent may also involve spamming such as repeating Up Tilts. [[Grab|Grabs]] have also been known to spam. This is known as a [[chaingrab]]. Ideally, the spammable move is fast, has little or no lag, and can be used from a distance. While the game discourages spamming with [[Stale-Move Negation]], the average spammable move doesn't do much damage anyway, so the effect is less noticeable. Spamming all the time will make a player's attacks very predictable, so a "normal" player can [[shield]] to dodge most of the spammer's attacks. Playing with characters with counterattacks or [[reflectors]] is also a good way to deal with spamming players. Saying that someone spams is usually considered a [[john]] within the competitive community as there is always a way for a character to counter spam. | '''Spam''' refers to the practice of using a certain move repetitively. [[Projectile|Projectiles]] are the most used spamming moves. This action is sometimes considered [[cheap]], especially when a player uses the same attacks all the time. Some players will use different attacks but will have a tendency to use spammy attacks more often. [[Juggle|Juggling]] an opponent may also involve spamming such as repeating Up Tilts. [[Grab|Grabs]] have also been known to spam. This is known as a [[chaingrab]]. Ideally, the spammable move is fast, has little or no lag, and can be used from a distance. While the game discourages spamming with [[Stale-Move Negation]], the average spammable move doesn't do much damage anyway, so the effect is less noticeable. Spamming all the time will make a player's attacks very predictable, so a "normal" player can [[shield]] to dodge most of the spammer's attacks. Playing with characters with counterattacks or [[reflectors]] is also a good way to deal with spamming players. Saying that someone spams is usually considered a [[john]] within the competitive community as there is always a way for a character to counter spam. Most professinal smashers hate players who spam. | ||
Essentially any move can be spammed, but not all of them are effective. Here are some popular moves to spam: | Essentially any move can be spammed, but not all of them are effective. Here are some popular moves to spam: |