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<nowiki>*</nowiki> Ryu is a special case thanks to his [[Fighter ability]]. If Ryu jumps, his air friction is 0, meaning he will not slow down at all unless the player attempts to decelerate. If Ryu becomes airborne through other means, his air friction is a standard 0.015. | <nowiki>*</nowiki> Ryu is a special case thanks to his [[Fighter ability]]. If Ryu jumps, his air friction is 0, meaning he will not slow down at all unless the player attempts to decelerate. If Ryu becomes airborne through other means, his air friction is a standard 0.015. | ||
===''[[Super Smash Bros. Ultimate]]''=== | ===''[[Super Smash Bros. Ultimate]]''=== | ||
{{incomplete|Need Kazuya's air friction.}} | |||
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | {|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | ||
!data-sort-type="number"|Rank!!Character!!Air friction | !data-sort-type="number"|Rank!!Character!!Air friction |
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