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==Changes from PM to P+== | ==Changes from PM to P+== | ||
Attributes | |||
*{{nerf|Wall Jump Horizontal Velocity: 1.3 > 1.0}} | |||
Down Tilt | |||
*{{buff|Removed the inability to shield during interruptible frames}} | |||
Forward Smash | |||
*{{change|Adjusted arm rotations on forward smash to arc more naturally}} | |||
Down Throw | |||
*{{change|Release point and throw animation adjusted to resemble melee}} | |||
Side Special (Dancing Blade) | |||
*{{change|Dancing Blade colors are now based on the direction used instead of being a set order. Previously, the order was Red, Blue, Green, Red. Now, Up equal Blue, Side equal Red, Down equal Green.}} | |||
Down Special (Counter) | |||
*{{buff|Intangibility frames on attack increased by 1 to full cover active hitbox frames}} | |||
Other | |||
*{{buff|Forward getup roll intangibility: 6-20 > 1-20 (Matched to be universal)}} | |||
*{{buff|Fixed a bug where get up attack while face up started a frame late}} | |||
*{{buff|Back roll IASA 33 > 32}} | |||
Costumes & Aesthetics | |||
*{{change|Fixed issue where Marth’s eyes retained Brawl behavior on neutral special instead of looking forward}} | |||
==Revisions== | ==Revisions== | ||
===v2.5b=== | ===v2.5b=== |
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