Marth (PM): Difference between revisions

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==Changes from PM to P+==
==Changes from PM to P+==
Attributes
*{{nerf|Wall Jump Horizontal Velocity: 1.3 > 1.0}}
Down Tilt
*{{buff|Removed the inability to shield during interruptible frames}}
Forward Smash
*{{change|Adjusted arm rotations on forward smash to arc more naturally}}
Down Throw
*{{change|Release point and throw animation adjusted to resemble melee}}
Side Special (Dancing Blade)
*{{change|Dancing Blade colors are now based on the direction used instead of being a set order. Previously, the order was Red, Blue, Green, Red. Now, Up equal Blue, Side equal Red, Down equal Green.}}
Down Special (Counter)
*{{buff|Intangibility frames on attack increased by 1 to full cover active hitbox frames}}
Other
*{{buff|Forward getup roll intangibility: 6-20 > 1-20 (Matched to be universal)}}
*{{buff|Fixed a bug where get up attack while face up started a frame late}}
*{{buff|Back roll IASA 33 > 32}}
Costumes & Aesthetics
*{{change|Fixed issue where Marth’s eyes retained Brawl behavior on neutral special instead of looking forward}}
==Revisions==
==Revisions==
===v2.5b===
===v2.5b===
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