Bowser Jr. (SSBU)/Neutral attack/Hit 2: Difference between revisions
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|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
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|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
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|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=15 | |ks=15 | ||
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|'''+3''' frames | |'''+3''' frames | ||
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==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" |
Revision as of 04:14, January 23, 2022
Overview
The Junior Crown Car performs another jab just like the first jab. It does 2% when hit. The next and last input is an infinite.
Update History
Neutral attack 2 deals more hitstun, allowing it to connect into the rapid jab more reliably.
Hitboxes
Timing
Hitboxes | 4-5 |
---|---|
Earliest continuable | 6 |
Interruptible | 30 |
Animation length | 47 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Earliest continuable point |
![]() Interruptible |
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