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Giant DK first appeared as a non-playable character in Stage 6 of ''Super Smash Bros.''{{'}} [[1P Game]]. Giant DK has a large amount of [[knockback]] resistance, while his own attacks have increased knockback capable of KOing opponents more easily on top of having increased range due to his size, making him a formidable opponent; however, the player is given two regular-sized [[AI]] partners to help out. On higher [[Difficulty|difficulties]], Giant DK behaves more similarly to a level 9 CPU while the player's partners are lower in level. It is possible to exploit Giant DK's AI, making him walk back and forth on the top platform, similar to [[Metal Mario]] along with his size making him a larger target to attacks. However, it is harder due to AI partners jumping into him or attacking him which will often interfere with his pattern. | Giant DK first appeared as a non-playable character in Stage 6 of ''Super Smash Bros.''{{'}} [[1P Game]]. Giant DK has a large amount of [[knockback]] resistance, while his own attacks have increased knockback capable of KOing opponents more easily on top of having increased range due to his size, making him a formidable opponent; however, the player is given two regular-sized [[AI]] partners to help out. On higher [[Difficulty|difficulties]], Giant DK behaves more similarly to a level 9 CPU while the player's partners are lower in level. It is possible to exploit Giant DK's AI, making him walk back and forth on the top platform, similar to [[Metal Mario]] along with his size making him a larger target to attacks. However, it is harder due to AI partners jumping into him or attacking him which will often interfere with his pattern. | ||
It is possible to play as Giant DK using a [[debug menu]] code. Unlike the other unique boss, Metal Mario, Giant DK is considered to be better than his unchanged counterpart due to his greater jab range. He is, however, prone to being [[chain grab|chain grabbed]], such as by {{SSB|Captain Falcon}} or {{SSB|Pikachu}}. Despite being his own unique, separate character, he has the exact same head icon as {{SSB|Donkey Kong}} | It is possible to play as Giant DK using a [[debug menu]] code. Unlike the other unique boss, Metal Mario, Giant DK is considered to be better than his unchanged counterpart due to his greater jab range. He is, however, prone to being [[chain grab|chain grabbed]], such as by {{SSB|Captain Falcon}} or {{SSB|Pikachu}}. Despite being his own unique, separate character, he has the exact same head icon as {{SSB|Donkey Kong}}. | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== |