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Official artwork of the dog and a couple of ducks as they appear in the Japanese and European cover of ''{{s|wikipedia|Duck Hunt}}''. | Official artwork of the dog and a couple of ducks as they appear in the Japanese and European cover of ''{{s|wikipedia|Duck Hunt}}''. | ||
|universe = {{uv|Duck Hunt}} | |universe = {{uv|Duck Hunt}} | ||
|firstgame = ''{{s|wikipedia|Duck Hunt}}'' ( | |firstgame = ''{{s|wikipedia|Duck Hunt}}'' (1976) | ||
|lastappearance = ''{{s|mariowiki|WarioWare Gold}}'' (2018, cameo) | |lastappearance = ''{{s|mariowiki|WarioWare Gold}}'' (2018, cameo) | ||
|games= ''[[SSB4]]''<br>''[[Ultimate]]'' | |games= ''[[SSB4]]''<br>''[[Ultimate]]'' | ||
|console = | |console = Arcade | ||
|species = Dog<br/>Duck | |species = Dog<br/>Duck | ||
|gender = Male (Dog)<ref>Various sources, such as the tip for Duck Jump in ''SSB4'', refer to the dog as male: "The duck grabs the dog and carries him through the air. Once started, this move can't be stopped."</ref><br/>Varies (Duck)<ref>The duck has the appearance of a male mallard, but its actual gender is never specified.</ref> | |gender = Male (Dog)<ref>Various sources, such as the tip for Duck Jump in ''SSB4'', refer to the dog as male: "The duck grabs the dog and carries him through the air. Once started, this move can't be stopped."</ref><br/>Varies (Duck)<ref>The duck has the appearance of a male mallard, but its actual gender is never specified.</ref> | ||
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==Origin== | ==Origin== | ||
[[File:Duck_Hunt_Dog_Duck.PNG|thumb|100px|left|In-game sprite of the dog holding a duck in ''Duck Hunt'']] | [[File:Duck_Hunt_Dog_Duck.PNG|thumb|100px|left|In-game sprite of the dog holding a duck in ''Duck Hunt'']] The ducks first appeared in 1976 in the original arcade version. Based on the 1973 arcade game {{s|wikipedia|Laser Clay Shooting System}}, the ducks were projected onto a wall and must be shot down with a laser powered light gun. The dog was introduced in the NES version in 1984 as a non-playable {{s|wikipedia|scent hound}}, who flushes out the ducks for the hunter to shoot and picks up any ducks that are shot down by the player. The hunter is the playable character in all versions of ''Duck Hunt'' and is supposed to represent the player. The goal of all versions is to shoot all of the ducks with a limited amount of bullets and time. By plugging a controller into the player 2 slot in the NES, a duck can be controlled to a limited extent by another player. If the player fails to shoot down any ducks, the dog infamously laughs at the player's misfortune before slinking back down into the grass. | ||
Although the home console version of ''Duck Hunt'' does not allow players to shoot the dog, the updated arcade version, ''[[wikipedia:Duck Hunt#Vs. Duck Hunt|Vs. Duck Hunt]]'', actually allows players to do so in the bonus rounds. However, successfully shooting the dog immediately ends the bonus round and yields no points.<ref>[http://uproxx.com/gammasquad/how-to-shoot-the-dog-and-other-facts-you-probably-dont-know-about-duck-hunt/2/ How To Shoot The Dog And Other Facts You Probably Don't Know About 'Duck Hunt']</ref> | |||
Although the home console version of ''Duck Hunt'' does not allow players to shoot the dog, the arcade version, ''[[wikipedia:Duck Hunt#Vs. Duck Hunt|Vs. Duck Hunt]]'', actually allows players to do so in the bonus rounds. However, successfully shooting the dog immediately ends the bonus round and yields no points.<ref>[http://uproxx.com/gammasquad/how-to-shoot-the-dog-and-other-facts-you-probably-dont-know-about-duck-hunt/2/ How To Shoot The Dog And Other Facts You Probably Don't Know About 'Duck Hunt']</ref> | |||
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{{Main|Duck Hunt (SSB4)}} | {{Main|Duck Hunt (SSB4)}} | ||
[[File:Duck Hunt SSB4.png|thumbnail|Duck Hunt, as they appear in ''Super Smash Bros. 4''.]] | [[File:Duck Hunt SSB4.png|thumbnail|Duck Hunt, as they appear in ''Super Smash Bros. 4''.]] | ||
''Super Smash Bros. 4'' marks both the third appearance of the ''Duck Hunt'' universe, and the debut of an [[Unlockable character|unlockable]] fighter for said universe. [[Masahiro Sakurai]] stated that the inclusion of a playable ''Duck Hunt'' fighter was influenced by that respective game's worldwide sales numbers, and his feeling that the ''Duck Hunt'' universe had not been viable for such representation until ''SSB4''.<ref>[http://www.gamnesia.com/news/sakurai-explains-duck-hunts-inclusion-in-smash Sakurai Explains Duck Hunt's Inclusion in Smash]</ref> Although the hunting dog and a duck fight together as a team,<ref>[https://www.smashbros.com/en_US/blog/index.html?category=cat02_fighter_59 Super Smash Blog | 59: Duck Hunt]</ref> they do not truly fall under the tag team archetype like the [[Ice Climbers]], {{SSB4|Olimar}}, and {{SSB4|Rosalina & Luma}}. Duck Hunt were the final [[newcomer]]s to be officially revealed for the base version of ''SSB4''. | ''Super Smash Bros. 4'' marks both the third appearance of the ''Duck Hunt'' universe, and the debut of an [[Unlockable character|unlockable]] fighter for said universe. [[Masahiro Sakurai]] stated that the inclusion of a playable ''Duck Hunt'' fighter was influenced by that respective game's worldwide sales numbers, and his feeling that the ''Duck Hunt'' universe had not been viable for such representation until ''SSB4''.<ref>[http://www.gamnesia.com/news/sakurai-explains-duck-hunts-inclusion-in-smash Sakurai Explains Duck Hunt's Inclusion in Smash]</ref> Although the hunting dog and a duck fight together as a team,<ref>[https://www.smashbros.com/en_US/blog/index.html?category=cat02_fighter_59 Super Smash Blog | 59: Duck Hunt]</ref> they do not truly fall under the tag team archetype like the [[Ice Climbers]], {{SSB4|Olimar}}, and {{SSB4|Rosalina & Luma}}. There are also references to the character being a trio, as the crosshairs and shots that appear in several attacks come from a disembodied player character using a Zapper offscreen. This was revealed in the Duck Hunt reveal trailer and is mentioned by [[Palutena]] in one of [[Palutena's Guidance]]s. These were the final [[newcomer]]s to be officially revealed for the base version of ''SSB4''. | ||
Three of Duck Hunt's [[special move]]s also reference other "Light Gun Series" games contemporary to their home game. Neutral special involves a tin can from the "Trick Shot" game mode in ''{{iw|wikipedia|Hogan's Alley|video game}}'', down special involves the gunmen from the NES game ''{{s|wikipedia|Wild Gunman}}'', and their [[Final Smash]] collectively involves a flock of ducks from ''Duck Hunt'', the cardboard cutouts from the ''Hogan's Alley'', and the gunmen from ''Wild Gunman''. Outside of these moves, their smash attacks also make use of the {{s|wikipedia|NES Zapper}}. | Three of Duck Hunt's [[special move]]s also reference other "Light Gun Series" games contemporary to their home game. Neutral special involves a tin can from the "Trick Shot" game mode in ''{{iw|wikipedia|Hogan's Alley|video game}}'', down special involves the gunmen from the NES game ''{{s|wikipedia|Wild Gunman}}'', and their [[Final Smash]] collectively involves a flock of ducks from ''Duck Hunt'', the cardboard cutouts from the ''Hogan's Alley'', and the gunmen from ''Wild Gunman''. Outside of these moves, their smash attacks also make use of the {{s|wikipedia|NES Zapper}}. |
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